TRAILER | X360, PS3, PC Tuesday, January 10, 2012 | 6:59 PM

Reckoning: Skills & Crafting trailer

Reckoning: Skills & Crafting trailer

A new trailer for Kingdoms of Amalur: Reckoning has popped up. This one deals with skills and crafting. A demo will be out on January 17 over the Xbox Live.

Skills and Crafting

All comments

Commented on 2012-01-10 20:52:56
When i see this i think WoW and Skyrim. Not the worst of thoughts. Might pick this up even though i still have to finish Skyrim
Commented on 2012-01-10 21:13:03
Can't wait to get this next month!
Commented on 2012-01-10 22:18:08
Good to see that they're going to release a demo; I'll be giving that a try at the very least.
Commented on 2012-01-10 22:52:09
I will give this demo a try too.
Commented on 2012-01-10 23:23:56
I'll wait for some reviews and give the demo a go i think. It looks kinda shit but if it plays well it might be worth a go. Looks promising enough conceptally if nothing else.
Commented on 2012-01-11 00:12:43
I want this game. But I'll guess I will not pre-order until I have tried the demo.
Commented on 2012-01-11 02:19:54
demo great will get on xbox live.
Commented on 2012-01-11 03:01:05 In reply to Megido
Posted by Megido
.... It looks kinda shit but if it plays well it might be worth a go. .
I have been following this game for awhile. I was intrigued by your sh* comment. Do you mean the graphics, world gameplay? I believe the cartoony look is to perhaps snag the WOW enthusiast and ensure a non-jarring transition to MMO graphics which I guess will share the same engine and perhaps same locations.

So far everything shown looks great, this will satisfy the loot hoarder and the combat looks like it will be fun. Basically the impression I have from all the preview footage is that this will succeed at being a better Fable than Fable with all the perks of diablo-style loot, and a crafting system too.

I would like at least the ability to adventure with at least 1 co-op slot, but I guess that they are omitting that based on the possibility that it will detract from the focused story telling of RA Salvatore .
Commented on 2012-01-11 09:14:18
I can not understand why this is not an mmo. But.. Ok. Maybe I'll try it too.
Commented on 2012-01-11 11:06:57 In reply to St_Reborn
Posted by St_Reborn
I have been following this game for awhile. I was intrigued by your sh* comment. Do you mean the graphics, world gameplay? I believe the cartoony look is to perhaps snag the WOW enthusiast and ensure a non-jarring transition to MMO graphics which I guess will share the same engine and perhaps same locations.

So far everything shown looks great, this will satisfy the loot hoarder and the combat looks like it will be fun. Basically the impression I have from all the preview footage is that this will succeed at being a better Fable than Fable with all the perks of diablo-style loot, and a crafting system too.

I would like at least the ability to adventure with at least 1 co-op slot, but I guess that they are omitting that based on the possibility that it will detract from the focused story telling of RA Salvatore .
I meant graphically, yes. Even if they want to go for a WoW look it still looks very boxy and empty.
Commented on 2012-01-11 15:04:45
The game itself seems good but it cannot stand the visuals, a dated graphics engine and a visual style that is more than a bit close to wow and that is not a good thing imo.
Commented on 2012-01-11 15:22:15 In reply to Megido
Posted by Megido
I meant graphically, yes. Even if they want to go for a WoW look it still looks very boxy and empty.
Though I can understand your dislike for this particular graphics style(Im not a fan either) IMO is not that bad to call it "shit"

All those effects and stuff make it nice looking.
Commented on 2012-01-11 15:25:37
Again, i don't mind the style, the game just looks empty and boxy. The world just doesn't feel alive at all.

About the game


What's up?
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    alimokrane I like the settting and all but BOY that camera is annoying and the combat seems like the bore that was called Ryse Son of Rome (which sucked!) (3 minutes ago)
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    alimokrane Hellblade's gameplay looks very bland: [url] (4 minutes ago)
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    KORNdog into black goo monstrosities that hit pretty hard. it's not ornstein and smough levels of challenge obviously, and i seem to be past it now, but easily the most unforgiving start to a souls game (33 minutes ago)
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    KORNdog and seems to have a pretty densely packed collection of tougher enemies really early on. be they red eye knights, whoever it is to the left of the shrine, the fat axe guy, regular enemies evolve (35 minutes ago)
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    KORNdog it just feels like it it doesn't ease you in as well. just throws you in at the deep end. no "trial" boss fight, where dying is almost expected. (36 minutes ago)
  • KORNdog
    KORNdog but i've probably died more in the first 4 hours of dark souls 3 than i have in the other games combined. lol (38 minutes ago)
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