Trailer PS3

As promised in the game's last news, here is the gameplay trailer of Insomniac Games' Resistance 3. The game will be released in early September.

abudix
abudix
Commented on 2011-02-03 18:12:00
hey guys, there is typo in the title you might want to change it :)
In reply to
Xion4360
Xion4360
Commented on 2011-02-03 18:23:23
looks like a bit improvement from 2 in the visual department
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2011-02-03 18:36:19
Graphics are much improved, same goes to the weapons.
They feel and sound very visceral and punchy compared to the old ones that felt like toys LOL.

Looks good, like the storm effect, can't wait to see more gameplay :)
In reply to
Doom_Bringer - I have terrible taste
Doom_Bringer
Commented on 2011-02-03 19:05:21 In reply to Xion4360
Posted by Xion4360
looks like a bit improvement from 2 in the visual department
yea but the reveal trailer was fake...they got rid of the motion blur and the awesome gore effects! Damn fake trailers!!
In reply to
deafwing
deafwing
Commented on 2011-02-03 19:17:03 In reply to Doom_Bringer
Posted by Doom_Bringer
yea but the reveal trailer was fake...they got rid of the motion blur and the awesome gore effects! Damn fake trailers!!
oh that was probably just concept stuff ... ah well ... not all ideas can be implemented
In reply to
KORNdog
KORNdog
Commented on 2011-02-03 19:44:23
looks cool. the little things like the wind, dust and smoke just make the environment feel much more alive compared to past games. guns sound way better, they even look way better. i like the fact the bullseye seems way easier to use and way more intuative to know when you have or havnt market a target for homing bullets. enemies seem way more brutal (as does the tone in general) and most importantly it looks like it's going back to what i loved about the first game in the series....non regenerative health, weapon wheel and campaign split screen. stylistically it seems much more "resistance" then R2 did too.

should be good. but there is only one FPS i care about atm....killzone 3.
In reply to
scoobs0688
scoobs0688
Commented on 2011-02-03 20:55:58 In reply to Doom_Bringer
Posted by Doom_Bringer
yea but the reveal trailer was fake...they got rid of the motion blur and the awesome gore effects! Damn fake trailers!!
At the very beginning "Billy" gets his head torn off. I'd say thats gore.
In reply to
Frozpot
Frozpot
Commented on 2011-02-03 21:15:43 In reply to KORNdog
Posted by KORNdog
looks cool. the little things like the wind, dust and smoke just make the environment feel much more alive compared to past games. guns sound way better, they even look way better. i like the fact the bullseye seems way easier to use and way more intuative to know when you have or havnt market a target for homing bullets. enemies seem way more brutal (as does the tone in general) and most importantly it looks like it's going back to what i loved about the first game in the series....non regenerative health, weapon wheel and campaign split screen. stylistically it seems much more "resistance" then R2 did too.

should be good. but there is only one FPS i care about atm....killzone 3.
Too bad that seems to be the only way Devs can think of to make things look more "alive". It's like Killzone Syndrome- Super Windy World!!
In reply to
jackdoe
jackdoe
Commented on 2011-02-03 21:39:27 In reply to Frozpot
Posted by Frozpot
Too bad that seems to be the only way Devs can think of to make things look more "alive". It's like Killzone Syndrome- Super Windy World!!
There's a reason for this. At the end of Resistance 2, the civilized world is essentially demolished and a gateway to another world is open, bringing more destruction along with it. I'd expect lots of smoke and debris in a world like this.
In reply to
deafwing
deafwing
Commented on 2011-02-03 22:08:46 In reply to scoobs0688
Posted by scoobs0688
At the very beginning "Billy" gets his head torn off. I'd say thats gore.
true I think Dead Space 2 has set a new standard for head ripping ... so perhaps that doesn't even climb to the top of that bar.
In reply to
KORNdog
KORNdog
Commented on 2011-02-03 22:23:14 In reply to Frozpot
Posted by Frozpot
Too bad that seems to be the only way Devs can think of to make things look more "alive". It's like Killzone Syndrome- Super Windy World!!
i'm fine with that. killzone does it the best. resistance want's some of the action. movement = alive. if wind is their way to achieve that, then so be it. better then a dead, lifeless environment that's only movement is it's trees like most games...lol.
In reply to
gow_fan
gow_fan
Commented on 2011-02-03 23:05:36
It looks like killzone 1.5 which is not bad but the story will be better. killzone3 is getting poor score for story.
In reply to
GangStarr - Inhibited Sony Lover
GangStarr
Commented on 2011-02-04 13:32:44
you can have more then 2 weapons like resistance 1, thats nice
In reply to
KORNdog
KORNdog
Commented on 2011-02-04 13:37:22 In reply to GangStarr
Posted by GangStarr
you can have more then 2 weapons like resistance 1, thats nice
i know. probably my most hated thing halo made popular. i know it brings strategic thinking into the equation. but really. being lumbered with 2 shitty guns in a situation when you need something way better is one of the most frustrating things ever. i remember having to fight 2 hunters in halo reach with a target designator (which i couldnt use cos i was indoors) and a pistol. lets just say it took a while.
In reply to
About the game
Platform
PS3
Published by
Sony Computer En...
Developed by
Insomniac Games
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