Even though the game has been released for some time now, Atari released this developer diary of The Chronicles of Riddick: Assault on Dark Athena, where the developers go and explain with lots of details how their level design process works. Quite interesting.
Actually.. one of the fascinating things about PUBG is its popularity despite any sort of objective it gives its audience. There's no sense of progression yet.. no real carrot on the end of the stick. (1 Hour ago)