Even though the game has been released for some time now, Atari released this developer diary of The Chronicles of Riddick: Assault on Dark Athena, where the developers go and explain with lots of details how their level design process works. Quite interesting.
@Melmoth ;) Current status (Moonwalker might like this ) [url] (3 Hours ago)
@Melmoth: that is one impressive engine. Didn't it also run until dawn, and soon a massive open world game. (4 Hours ago)
The only bad thing is that now I'm dying to play Crash Bandicoot. I didn't notice the sounds the first time, but from the second onwards they hit me so hard with nostalgia. Those are great games. (5 Hours ago)
Just watched PSX 2016 for the 4th time, reactions from the Easy Allies and Kinda Funny guys. It was such an unbelievably amazing show that just gets better after each rewatching. Congrats to Sony! (5 Hours ago)