X360, PS3 Tuesday, May 19, 2009 | 3:58 PM

Riddick AoDA: Dev Diary #2

Riddick AoDA: Dev Diary #2

Atari and Starbreeze keep releasing new and very interesting developers diaries of The Chronicles of Riddick: Assault on Dark Athena, this time all about the sound design of the game.


Dev Diary #2 : Sound

All comments

Commented on 2009-05-19 17:25:12
The sound in this game, specially the voice acting is really top notch, no doubt about that. I would say that is the most technically impressive part of the whole game.
Commented on 2009-05-20 03:30:33
Again Butcher bay remake was top notch except for the final part in the ice chamber and the mech sequence (they didn't spend enough time on those) but Dark Athena was horrible!! It felt like some junior team made DA while BB was obviously made by a superior team which is probably working on syndicate for EA
Commented on 2009-05-20 04:00:05
Haha, I love the Foley guy! The behind-the-scenes from Republic Commando was so cool, before then I never realised how important foley is to modern games.

About the game


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    Megido @Melmoth: Yeah, but MGS1 has a good balance, 2 and onward doesn't. IMO. (36 minutes ago)
  • Melmoth
    Melmoth @Megido: that's the beauty of metal gear :). the mix of realism and (wtf) fantasy (1 Hour ago)
  • Megido
    Megido @MikeManiac61: He sounds like he's on the toilet with a serious constipation problem :) (3 Hours ago)
  • MikeManiac61
    MikeManiac61 Especially on MGS4, he made it sound like he had a clog of saliva in his throat. (4 Hours ago)
  • MikeManiac61
    MikeManiac61 @Megido: I think i'm the minority on this, but the VA for Snake (forgot his name) didn't click with me. (4 Hours ago)
  • Megido
    Megido I ca suspend my diabelief for walking tanks and cyber ninjas. Bomb planting fatsos with rocket powered rollerblades is a step too far. (6 Hours ago)
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