TRAILER | X360, PS3, PC Thursday, April 25, 2013 | 10:33 PM

Ride To Hell takes Route 66

Ride To Hell takes Route 66

Besides Ride To Hell: Retribution, Deep Silver will release another biker game this Summer. Ride To Hell: Route 666 is a digital title for Xbox Live, PSN and PC where players lead a pack of bikers and conquer Route 66.

Trailer
Trailer (FR)

All comments

Commented on 2013-04-25 23:20:59
Screw this, I need more of this in my gaming life:
http://www.youtube.com/watch?v=tvHz2u-33Y4
Commented on 2013-04-26 01:00:21
want see more of this, looks cool
Commented on 2013-04-26 01:08:58
I don't want to waste time screaming lazy devs but the art style is for 2013 very backwards... current gen consoles should be able to not only be EASIER do dev for games given that dev tools are very mature but should also allow the worst devs to make realistic multiplatform games... I believe its ok if this dev wants to stick with their cell shading but honestly... they could have done a lot better specially when I can point to old late 1990s SEGA biker Arcade games that had better and more detailed graphics with low polycounts.
Commented on 2013-04-26 01:11:28
Posted by Akumajo
I don't want to waste time screaming lazy devs but the art style is for 2013 very backwards... current gen consoles should be able to not only be EASIER do dev for games given that dev tools are very mature but should also allow the worst devs to make realistic multiplatform games... I believe its ok if this dev wants to stick with their cell shading but honestly... they could have done a lot better specially when I can point to old late 1990s SEGA biker Arcade games that had better and more detailed graphics with low polycounts.
Why didn't you mention such things in regards to kens rage 2? An equally atrocious looking game?

About the game


What's up?
  • MrWhite
    MrWhite Not "Here, you can have it all and become a god that can knock over a 30 tonne beast!" Had to be a balance there. There wasn't one. (53 minutes ago)
  • MrWhite
    MrWhite having a perk slot system too. Only being able to equip a couple to suit what kind of style you want to play as. (55 minutes ago)
  • MrWhite
    MrWhite Little things that could have elevated the game from being just 'OK' to deserving the praise it got. (57 minutes ago)
  • MrWhite
    MrWhite another solution for repetitive combat and progression is a weapon maintenance system, sparser ammo, and making each machine have a unique invulnerability to certain attacks. (58 minutes ago)
  • MrWhite
    MrWhite A simple solution would have been a command wheel function for overridden machines. Attack, defend, stay, suicide attack, follow etc (1 Hour ago)
  • MrWhite
    MrWhite the maps design didn't facilitate it. Like I say, poor design everywhere. (1 Hour ago)
  • MrWhite
    MrWhite @Tiz: I just think its sloppy AI coding, and just a general lack of want of doing it that way. One other reason is the on rails system for automatic riding (1 Hour ago)
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