FIRST 10 MINUTES | X360, PS3, PC Tuesday, May 1, 2012 | 3:00 PM

Our videos of Risen 2

Our videos of Risen 2

Risen 2: Dark Waters is now available on PC, console owners being forced to wait a few more months, and we took a bit of our precious weekend time to capture a few gameplay videos for you guys. Once gain, Piranha Bytes' new game suffers from quite a few technical issues (pop-in mostly, but also framerate issues on my PC - i5 3.2 Ghz, RAM: 8 Go, Geforce GTX 570) but there is something definitely appealing in being a pirate. The videos were captured using Fraps at 60 fps thanks to Miguel's new comp (i7 5 Ghz, RAM 16 Go, two Geforce GTX 680) so big thanks to him.
Update: Images added.


The First 10 Minutes Part 1
The First 10 Minutes Part 2
The First 10 Minutes Part 3
Environments

All comments

Commented on 2012-04-30 16:21:06
Game looks cool, I'll have to check it out someday.
Commented on 2012-04-30 19:15:30
need a review for this one, all the stuff I have seen or read points to a mediocre game
Commented on 2012-04-30 19:56:35
It's gotten Deep Silver written on it... Instant NO-Buy !
Commented on 2012-04-30 20:48:13
Nice guide and preview for us that wasn't too sure about this game regardless of the mediocre reviews. (oh, by the way someone forgot to translate Go to GB) =)
Commented on 2012-05-01 18:11:14
I was surprised by the mediocre reviews it received, i maybe expected that for the console versions but not the PC. Apparently the combat still ain't all that, but what RPG truly does get this right? Well...scratch that..Witcher 2 so far definitely does that awesome.
Commented on 2012-05-01 19:08:12 In reply to Moonwalker
Posted by Moonwalker
I was surprised by the mediocre reviews it received, i maybe expected that for the console versions but not the PC. Apparently the combat still ain't all that, but what RPG truly does get this right? Well...scratch that..Witcher 2 so far definitely does that awesome.
Dark souls/demon's souls....
Commented on 2012-05-01 19:47:23
Game looks nice but not nice enough to play like crap on my i5 2500k, 6950 & 8gb..
Commented on 2012-05-01 19:59:24 In reply to Moonwalker
Posted by Moonwalker
I was surprised by the mediocre reviews it received, i maybe expected that for the console versions but not the PC. Apparently the combat still ain't all that, but what RPG truly does get this right? Well...scratch that..Witcher 2 so far definitely does that awesome.
Depends on your preference in combat really.
I thought Dragons Dogma demo had nice combat, Amalur is good too. I cant think of any other.
Commented on 2012-05-01 20:00:55
I had high hopes for this, if for no more reason than the theme appeals to me, but I think I will hold off
Commented on 2012-05-01 20:51:03
You have to have that high of specs for this game???
Commented on 2012-05-01 21:07:13 In reply to Tinks
Well, turns out that when putting shadows on high instead of ultra, the framerate doesn't drop under 40 fps so it's totally playable, even though it's not 60 fps all the time. I'm 6 hours into the game, taking my time (first island only) and I'm enjoying it a lot more than I first expected when I saw the pop-in issues. I love the game's atmosphere.
Commented on 2012-05-01 22:16:16
I didn't play Demon/Dark Souls so i can't judge, but i think i'd like that combat too. Amalur's combat (in demo) got old and very boring for me quick to be honest. Witcher 2 is awesome with this in my opinion, really making you feel like you are hitting someone, i love that. It has weight to it.

The combat in the first Risen wasn't anything to write home about either, and boy did i love that game. I actually played and finished the 360 version, which was a quite bad port, but i knew how deep Piranha Bytes games were, and i knew i had to press on. When i accepted the questionable controls and combat, i started to love it. The 360 version from what i've seen definitely seems to be a much better port this time around...so i can see myself buying it in august. We'll see.

About the game


What's up?
  • MrWhite
    MrWhite Not "Here, you can have it all and become a god that can knock over a 30 tonne beast!" Had to be a balance there. There wasn't one. (7 Hours ago)
  • MrWhite
    MrWhite having a perk slot system too. Only being able to equip a couple to suit what kind of style you want to play as. (7 Hours ago)
  • MrWhite
    MrWhite Little things that could have elevated the game from being just 'OK' to deserving the praise it got. (7 Hours ago)
  • MrWhite
    MrWhite another solution for repetitive combat and progression is a weapon maintenance system, sparser ammo, and making each machine have a unique invulnerability to certain attacks. (7 Hours ago)
  • MrWhite
    MrWhite A simple solution would have been a command wheel function for overridden machines. Attack, defend, stay, suicide attack, follow etc (7 Hours ago)
  • MrWhite
    MrWhite the maps design didn't facilitate it. Like I say, poor design everywhere. (7 Hours ago)
  • MrWhite
    MrWhite @Tiz: I just think its sloppy AI coding, and just a general lack of want of doing it that way. One other reason is the on rails system for automatic riding (7 Hours ago)
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