Announced a couple of years ago, Scorn from Ebb Software shows its Giger-esque atmospheric horror with a new trailer (available in very high quality inside). The title is a first-person horror adventure game that will be released in two parts with the first "DASEIN" due in 2017 for PC. You can vote for it on Steam Greenlight, more details after the jump.
UNSETTLING FIRST-PERSON HORROR SCORN COMING TO PC IN 2017
– The game where even changing weapon makes you feel a bit sick, now on Steam Greenlight –
The bowels of a living nightmare – June 30th, 2016
Straight out of the twisted minds at Serbian game developer Ebb Software, SCORN is an uncomfortable creep through an oozing world of organic otherworldly horror. Heading to PC in 2017, support SCORN today on Steam Greenlight.
The first person gameplay in SCORN is a glistening combination of gunplay and puzzle solving, with the environment and the creatures it disgorges doing their utmost to confound your progress. That’s not to say every inhabitant you meet wants to eviscerate you – many don’t care about you one way or the other, but catch them in a bad mood and they’ll try to tear you apart.
All the storytelling happens in-game, with no cut-scenes to distract you from the grisly reality of the living, breathing (throbbing, dripping) world you’re in. But keep your eyes open – the game won’t show you any sympathy if you miss something important on your uneasy travels. Everything has a reason and purpose – you just need to work out what it is.
“We are trying to create something so unsettling it will make you think about the ideas and themes of the game long after you’ve finished playing,” said Ebb Software’s Ljubomir Peklar.
The environments in SCORN are entirely handcrafted, firmly bucking the procedural trend, while its storytelling through gameplay, non-linear narrative, and puzzles on a grand scale turn SCORN into an impressionistic horror show of impressive scope and imagination.
To help the team at Ebb Software manage the massive scope of development on SCORN and get the game in the hands of players quickly, they are planning to release it in two parts, with the first part entitled “DASEIN” coming in 2017.
These Quake betas are too short. They could at least run later into Sunday. (1 Hour ago)
The problem with MGS 2 is that you hate all the characters, and the villains are retarded. Then you beat the game in 2 hours if you skip all the codec speak. (1 Hour ago)
lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (2 Hours ago)
the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (2 Hours ago)
@Megido: errr... no. it has long cutscenes, yes, but there is a lot of meat to the game compared to say, MGS:TEA where you beat the game in less than 10 hours and there still is a lot of cutscenes. (2 Hours ago)
@aphex187: BF4 won't leave my SSD 'til BF5 is out. So maybe never.. DICE should let trigger lead BF5 (3 Hours ago)
Really digging the new event in Overwatch. Is it a continuing story? I thought I heard the event will move along a narrative on each end date or something. Might be wishful thinking... (3 Hours ago)