After Way of the Wang back in December, Devolver Digital and Flying Wild Hog have released for free a new DLC. Bounty Hunt Part 1 is a mission pack for Shadow Warrior 2 that brings 14 new missions, new weapons and perks. The title is currently 25% off on Steam. Get the details and a glimpse at the content inside with the trailer and screens.
SHADOW WARRIOR 2: BOUNTY HUNT PART I DLC NOW AVAILABLE FOR FREE
WARSAW – Flying Wild Hog and Devolver Digital have released Shadow Warrior 2: Bounty Hunt Part 1, the next in a series of free DLC mission packs following the recent Shadow Warrior 2: Way of the Wang DLC. Shadow Warrior 2 is 25 percent off through the weekend to celebrate the launch of this hot new throbbing piece of content [http://whowantssome.wang].
The Shadow Warrior 2: Bounty Hunt Part 1 DLC piles on the action with fourteen wild new missions, two dazzling new weapons, and four tantalizing new perks for Lo Wang and the gang. Battle alone or with up to four ninjas in crime in some of the most over the top missions yet like Plague of the Bunny Lords, 50 Shades of Shade, and Danger Zone on Mt. Akuma. Strike at the demon hordes with new perks like Revenge and Shared Pain or arm up with the new Medusa Ray and EX-GF01 minigun.
Shadow Warrior 2 is the stunning evolution of Flying Wild Hog’s offbeat first-person shooter following the further misadventures of former corporate shogun Lo Wang. Now surviving as a reclusive mercenary on the edge of a corrupted world, the formidable warrior must again wield a devastating combination of guns, blades, magic and wit to strike down the demonic legions overwhelming the world he inadvertently corrupted. Battle alongside allies online in four-player co-op or go it alone in spectacular landscapes to complete daring missions and collect powerful new weapons, armor, and arcane relics of legend.
Not sure if they've improved much these days. (45 minutes ago)
A lot of Japanese made games were guilty of that whenever voice acting become possible. I mean, aye, it was always cheese, but you tolerated it more back then (45 minutes ago)
The voice acting was always regarded as pure cheese. (47 minutes ago)
Yeah, and the voice acting, something which back then, was great. Today it's just pure cheese. Sound design is often neglected to be mentioned over visuals when talking about progress in games. (47 minutes ago)
This is what Shenmue combat looks like. It's not heavily based on QTE despite the game making QTE a buzzword: [url] (48 minutes ago)
Yeah a lot of it was very clunky. It did often boil down to QTE's to resolve "disputes" and chases, if I recall correctly. Mad how a lot of games to this day still do that. (49 minutes ago)
Still one of the better parts of the game. And it's not a bad game, but it's definitely a "good for its time" game.. which means.. maybe not actually good :D (50 minutes ago)