New orientation for the Shaun White license, as "The Flying Tomato" (it's the champion's nickname) will no more slide on snow but on asphalt, his second passion. Shaun White Skateboarding is planned for an Autumn 2010 release on Xbox 360, Playstation 3, Wii and PC. Update: Images added
Press release :
SAN FRANCISCO – May 25, 2010 – Today Ubisoft® announced new details for Shaun White Skateboarding, the latest offering in the award-winning action-sports franchise developed with world-renowned skateboarder and snowboarder, Shaun White. Scheduled for a fall 2010 release on the PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft, the Wii™ system from Nintendo and Windows PC, Shaun White Skateboarding brings skateboarding to a wide audience, allowing players to transform a dull, lifeless city into their own extraordinary skating playground. Wii-specific details will be revealed at the E3 Expo in June, 2010.
When we started making the game, we knew we wanted to give players a sense of how skaters see the world – everything is an opportunity,” said Nick Harper, Creative Director. “What looks like a handrail to us is really a grind. A park bench is a place to trick, an alley is a quarter pipe, etc. We’ve taken that idea and expanded it. We wanted to put our own twist on the genre and craft the type of game that allows players to be creative and still have a lot of fun.”
Players begin their journey in a dull and gray city that’s stretched over massive districts. As players skate and complete challenges, the city comes to life – new areas are revealed, better skate lines are created and buildings are transformed. Players can stretch and twist handrails to dizzying heights, empty fountains to create bowls, morph streets into ramps and much more. Creativity is rewarded with points, skateboarding gear and fresh, new skating opportunities. With 80+ skate tricks hand-picked by Shaun (including a Shaun creation called the “Armadillo”), players can pull off authentic skate moves from the get-go and jump online to challenge friends in co-operative or adversarial modes.
For more information on Shaun White Skateboarding please visit: www.shaunwhitegame.com
She's gotta have it on Netflix: nope, I don't get it. Must be because I'm white. I'm not kidding. (5 Hours ago)
But for games like OW is not an issue. Funny thing is most people who complain about OW having lootboxes dont even own a copy of OW or play the game. Don't even play MP games in general. (5 Hours ago)
Nobody is saying to not condemned EA for what they did. Yeah they did really bad, and they should get punish by it. They are getting punish by the market already. (5 Hours ago)
Cosmetic lootboxes on overwatch doesnt affect the gameplay at all, and if you play the game enough you get those stuff for free anyways. You really dont have to grind that much tbh. (5 Hours ago)
Say welcome to seasson passes, split comunity, having to pay more than $60 for the game to get all the maps or heroes I want, so yeah I will take lootboxes on Overwatch over having to buy a season pas (5 Hours ago)
If you remove lootboxes for cosmetic stuff that doesn't affect gameplay at all on Overwatch, them forget about getting free maps, free new heroes, free content in general. (5 Hours ago)
@KORNdog: Agreed. They're in on it too, so fuck em. (7 Hours ago)