New orientation for the Shaun White license, as "The Flying Tomato" (it's the champion's nickname) will no more slide on snow but on asphalt, his second passion. Shaun White Skateboarding is planned for an Autumn 2010 release on Xbox 360, Playstation 3, Wii and PC. Update: Images added
Press release :
SAN FRANCISCO – May 25, 2010 – Today Ubisoft® announced new details for Shaun White Skateboarding, the latest offering in the award-winning action-sports franchise developed with world-renowned skateboarder and snowboarder, Shaun White. Scheduled for a fall 2010 release on the PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft, the Wii™ system from Nintendo and Windows PC, Shaun White Skateboarding brings skateboarding to a wide audience, allowing players to transform a dull, lifeless city into their own extraordinary skating playground. Wii-specific details will be revealed at the E3 Expo in June, 2010.
When we started making the game, we knew we wanted to give players a sense of how skaters see the world – everything is an opportunity,” said Nick Harper, Creative Director. “What looks like a handrail to us is really a grind. A park bench is a place to trick, an alley is a quarter pipe, etc. We’ve taken that idea and expanded it. We wanted to put our own twist on the genre and craft the type of game that allows players to be creative and still have a lot of fun.”
Players begin their journey in a dull and gray city that’s stretched over massive districts. As players skate and complete challenges, the city comes to life – new areas are revealed, better skate lines are created and buildings are transformed. Players can stretch and twist handrails to dizzying heights, empty fountains to create bowls, morph streets into ramps and much more. Creativity is rewarded with points, skateboarding gear and fresh, new skating opportunities. With 80+ skate tricks hand-picked by Shaun (including a Shaun creation called the “Armadillo”), players can pull off authentic skate moves from the get-go and jump online to challenge friends in co-operative or adversarial modes.
For more information on Shaun White Skateboarding please visit: www.shaunwhitegame.com
I didn't understand why he played so poorly either though. Subasic has been amazing the rest of the tourney. A big reason they won against Denmark and Russia (15 Hours ago)
@MrWhite: I agree. Penalty like that shouldn't happen in a WC final. Croatia's keeper was screened for almost all of those goals, aside from the deflection (15 Hours ago)
@Melmoth: oh god, that is amazing. the sounds and visuals are insane for a sim. (15 Hours ago)
@droezelke: For both them? Mbapp was 20 odd yards out. His positioning was shite. Should never have let that one past him. (15 Hours ago)
If FIFA didn't object so long to get a VAR, the concept could have been bug-fixed 10 years ago. (16 Hours ago)
@Tinks: The VAR is an exvellent tool, but the rules applied to the VAR are restricting them from intervening. Also, the hands-rule is so ill defined that it's completely open to interpretation. (16 Hours ago)
Then the shot came and as he tried to correct to the right, he was leaning on the wrong leg and went out of balance. (16 Hours ago)