The eighth entry from the franchise of Frogwares has been unveiled. Bigben Interactive is the publisher and Sherlock Holmes: The Devil's Daughter features among other things 5 cases, free-roaming landscape and will release in Spring 2016 for PC, PS4 and Xbox One. First screens inside, more details next week during the Paris Games Week.
Bigben Interactive and Frogwares reveal the new Sherlock Holmes game
20 October 2015 - Announcement, Video Games
Video game publisher Bigben Interactive and game development studio Frogwares are delighted to unveil the next opus in the Sherlock Holmes franchise, Sherlock Holmes: The Devil’s Daughter, a detective crime thriller set for release in spring 2016 on PlayStation®4, Xbox One and Windows PC.
The Sherlock Holmes game is a series of award-winning video games based on Sir Arthur Conan Doyle’s character, with seven episodes released from 2002 to 2014.
Featuring taut action and investigative work, Sherlock Holmes: The Devil’s Daughter, the eighth and latest entry in the franchise, will push your abilities to the limit in a one-of-a-kind interactive experience.
With numerous suspects in each investigation, every choice you make could drive the story in unexpected – and possibly deadly – directions.
• Take on five thrilling and confounding cases.
• Freely roam an expansive landscape of playable terrain.
• Maneuver fast-paced action sequences to challenge your every gaming skill.
• Play a unique blend of game mechanics that lead to an unprecedented experience.
• State-of-the-art graphics bring the streets of Victorian London to life.
• For the first time in his storied career, Sherlock Holmes’ ruthless logic is overwhelmed by family stories, irresistible emotions and an occult revenge.
The title is set for release in spring 2016 for PlayStation®4, Xbox One and Windows PC and will be shown exclusively at Paris Games Week from October, 28th to November, 1st 2015 – Hall 1, Stand G032.
But there's just no explanation for: "At some point soon, we better get busy making babies." This is simply just really terrible writing. (1 Hour ago)
These 2 posts explain a little what most likely happened: [url] / [url] (1 Hour ago)
They were probably pressured to make it honestly (2 Hours ago)
@Sdarts: I know, it's too much. I think I'm starting to understand why some of key people at Bioware left. They saw a shitstorm comin and they jumped ship. (2 Hours ago)
ME:A is a disgrace and disrespect to the ME franchise and everyone that worked on the first 3 games, and everyone that was/is a ME fan. (2 Hours ago)
But the really, truly worst part is the writing and dialogue. I'm no writer, not even an aspiring to be one, and I'm very confident I wouldn't write this badly. (2 Hours ago)
@MikeManiac61: I watched it a 2nd time, Jesus Fuck! What happened to BioWare? And most important, what the fuck happened with QA in gaming? I swear QA is the least desirable job in the gaming industry (2 Hours ago)