Here is the second DLC for SHIFT 2 Unleashed: Speedhunters. It will be available on May 17 on Xbox LIVE Marketplace and on the PlayStation Network. Look below for all the details.
EXPERIENCE HOT CAR CULTURE FROM ACROSS THE GLOBE FROM TOKYO TO LOS ANGELES WITH THE ‘SHIFT 2 UNLEASHED SPEEDHUNTERS’ CONTENT PACK
Beginning on May 17, racing fans from around the world will dial up the intensity of the driver’s battle with the all-new SHIFT 2 UNLEASHED™ “Speedhunters” content pack. The digital expansion offers players a whole new career path with new game modes, cars and tracks inspired by the expansive network of automotive photographers, journalists and drivers at Speedhunters.com. With 1.7 million visits and nearly 6 million page views per month, Speedhunters, which is owned by EA, is recognized by automotive enthusiasts as one of the world’s leading car culture sites.
The SHIFT 2 UNLEASHED Speedhunters content pack contains two new branches including Drag and Standing mile. Each branch features nine new events, where players will only be able to use the manual gear change so that they can really feel what it’s like to be in the driver’s seat. This means the traction control features will be forced off and the HUD will display a new rev counter and gear indicator. The difference between the two modes is simple – Drag judges the fastest time over a quarter mile stretch, and Standing Mile judges the fastest speed achieved over a mile stretch. Both branches allows for new high-power customization options where players can create 1000 horsepower engines capable of reaching speeds of over 250 mph.
To top it off, the Speedhunters content pack features two new cars – Chris Rado’s World Racing Pro-FWD Reaper Scion tC and Koz’s Dodge Viper GTS by Twins Turbo as well as 12 specially tuned Speedhunters vehicles available to compete in all disciplines.
Full list of cars and tracks in the Speedhunters pack:
The point was, nvidia (and ms) seems to be pushing to put this tech on the marked and and adopted within a year or two, and not just putting out a paper about possible gpu/api directions in the future (19 minutes ago)
@droezelke: Tony Tamasi from nvidia said:"We expect to see games shipping with [RTX] this year" [url] (26 minutes ago)
are folks here getting Far Cry 5 when it comes out? (42 minutes ago)
@droezelke: i was only quoting the nvidia blog, and i don't know if there's been any interviews or articles stating otherwise. (44 minutes ago)
@Melmoth: No, there won't be games this year with realtime ray-tracing (ie only 1 light source). (1 Hour ago)
@Melmoth: I don't know who it was here, but my message was for him. He thought that games using this tech would be released this year. Also nVidia hinted at it, but they meant that it might help... (1 Hour ago)
as for generational jump in performance. i think for nvidia it's been about 1.5-1.7x increase the last 4-5 gens. with the pascal cards (10 series) being around 1.7x performance of maxwell (900series) (2 Hours ago)