Rebellion has announced Sniper Elite 4 is launching this year for PC, PS4 and Xbox One. The new entry brings you to Italy in 1943 and features a campaign for 1-2 players and multiplayer modes.
SNIPER ELITE 4 LAUNCHES THIS YEAR
Oxford, UK - March 7th 2016 - Independent developer and publisher Rebellion has revealed that the next game in the 10 million selling Sniper Elite series is launching this year for PlayStation 4, Xbox One and PC.
Set in the immediate aftermath of its award-winning predecessor, Sniper Elite 4 continues the series’ World War Two heritage by transporting players to the beautiful and diverse environments of Italy in 1943.
Covert agent and elite marksman Karl Fairburne must fight alongside the brave men and women of the Italian Resistance to help free their country from the yoke of Fascism, and defeat a terrifying new threat with the potential to halt the Allied fightback in Europe before it’s even begun.
If his mission fails, there will be no Operation Overlord, no D-Day landings, and no Victory in Europe.
True next-gen stealth
Running in native 1080p on both PlayStation 4 and Xbox One, Sniper Elite 4 is the first game in the series built without the constraints of older hardware and aims to deliver the definitive World War Two shooter for a generation.
From sun-drenched Mediterranean coastal towns to colossal Nazi megastructures, daunting forests and giddying mountain monasteries inspired by Monte Cassino, Sniper Elite 4 will offer breathless emergent stealth action and unrivalled sniping freedom across maps many times the size of those seen in Sniper Elite 3.
@KORNdog: Speaking of Spiders, I finished Technomancer yesterday. Fun game but dragged down by WAY too much backtracking and lack of different locations. (9 Hours ago)
@KORNdog: I'm not far enough into the game yet but I heard the game world is very interesting and full of great quests with multiple choices. Those kinda things sound great to me. (9 Hours ago)
i honestly think they'd do better making something on a smaller scale. like an isometric action RPG. that spiders (developer) could do with going that direction too. (10 Hours ago)
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@Moonwalker: it still looks all kinda of garbage though. lol (11 Hours ago)
tearing was horrible, not to mention loading times. Plus it really doesn't look too bad either. Trees and foliage swaying in the wind, nice lighting. Good job PB. course all the jank is still there :) (11 Hours ago)