Some people here have been asking us if we could show a bit more of Majin and the Forsaken Kingdom so we are happy to comply. In today's footage, you will have a sneak peak at the first hours of gameplay after the two main characters' escape from the castle seen in the first video. The second extract will also introduce you with the first boss of the game and prove cooperation is the key to success. After spending a few fours with Teotl and Tepeu, I must say Game Republic's title is definitely entertaining. You have to put aside the dated visuals and focus on the artistic direction and the game's world to understand why it can easily become a time consuming game. If you are sick of FPS and racing games, here is a good chance to try something different.
@Moonwalker: The design is pretty much locked down 18 months before a console hits the shelves. you can change things like voltage, frequency and the amount of system memory, but not the APU design. (10 minutes ago)
@Melmoth: exactly. They're just "confirming" stuff we knew. They're just feigning knowledge so they're first. (11 minutes ago)
@Moonwalker: and who's he? How have they changed? Got worse? Got better? (13 minutes ago)
and things like "rasterisation efficiency improves as resolution increases".. which is standard stuff. (13 minutes ago)
what's talked about in the eurogamer seems most like info already out there in one way or another, like hardware features that were introduced in the polaris, and the ms e3 slides. (15 minutes ago)
@GriftGFX: Enjoyed BF1 for a short period of time but it's one of my least played games in the series. Uninstalled it late november. (15 minutes ago)
@KORNdog: Well they were right about the switch, so.. (27 minutes ago)