New Spanish developer Protocol Games just announced the arrival of Song of Horror on Kickstarter and Steam Greenlight. Presented as the heir of the iconic Alone in the Dark, their game won't be released before November 2016 if all goes according to plan. It leaves the team quite a bit of time to polish the animations and controls which seem to be a bit on the stiff side, much like in Alone in the Dark or the old Resident Evil games. Trailer and gameplay video inside.
A few details
• 16 Playable Characters: Play as Daniel Noyer, the protagonist, but not only as him. 15 other unfortunate souls will share the dark road his life has become.
• Automated Cinematic Cameras: True to its old school heritage, Song of Horror's views are fully automated. The cameras will adopt all kinds of perspectives to maintain the tension levels sky-high.
• Permanent Death: Barring Daniel, characters in Song of Horror have one single chance. If they fail, they are permanently removed from the story.
• The Presence: There are no combats in Song of Horror. Instead, you will be haunted by twisted manifestations of an eldritch, primeval horror known only as "the Presence". In order to survive, you will need to adopt all kind of desperate measures, including (but not limited to) running and hiding.
@Megido: retarded... too much crazy anime, vs. stylish in MGS. The bosses on MGS4 were retarded, minus ocelot. he was awesome. (5 Hours ago)
These Quake betas are too short. They could at least run later into Sunday. (7 Hours ago)
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lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (8 Hours ago)
the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (8 Hours ago)