About the game
- Sonic Riders
- XBOX, NGC, PS2
- Published by Sega
- Developed by Sonic Team
- French release: Available
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- Copyright 2007-2009 Gamersyde SARL
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if its XboX looks good
This is XBOX ;)
Logically
Lokks Good,Sonic Rules
In other words if the xbox game looks this good then the 360 version will be beautiful.
SONIC SUCKS IN 3D
i wish the pelican vga cables were in stores when i picked up my MS one..half price! pelican faceplates are half of official MS price, too. 360 accessories are pretty expensive..
they should make SONIC in the same style of VIEWTIFULL JOE, it would be so much better
SONIC SUCKS IN 3D
yea i think its better in side scrolling ..like back in the genisis days ...because i think those was alot more fun these 3D ones is kinda boring...but they dont really suck its jus not for me no more...ill watch someone play it but i wont play.....make sonic side scroller again thats what i want to play..
Well yeah...thats why I got the mega collection...old skool!
As for 2D Sonic I really can't recommend Sonic Rush enough. It's simply awesome.
Yuji Naka is involved in "Sonic The Hedgehog" though, which makes it the least "Adventure" like 3D Sonic, but prolly the best one since SA1.
Other games dare use more than three buttons, and although Shadow does, it doesn't reserve one for controlling how fast you're going, and that's really something I think they need to adress.
The biggest gripe I have with the 3D Sonic games is the twitchyness when going fast and the lack of precision when going slow. Both those problems can be attributed to the very same flaw in mechanics; the inability to separate speed and precision, even when combining them proves over and over not to work in a 3D world.
That said, I loved Sonic Adventure 1, but that seemed more content with just going really fast all the time.