PS2, XBOX Saturday, January 7, 2006 | 4:10 PM

Sonic Riders gameplay videos

Sonic Riders gameplay videos

Sega finally released some footage in high-res (!) from Sonic Riders, which means you can finally see how the graphics look. Not too shabby, eh? Don't know what to think about the music in the "Sand" video though...


Gameplay Metal
Download: AVI
Gameplay Splash
Download: AVI
Gameplay Sand
Download: AVI
Gameplay Egg
Download: AVI

All comments

Commented on 2006-01-07 17:00:14
If that is XboX 360 it looks like crap
if its XboX looks good
Commented on 2006-01-07 17:05:16
See the sign in front of the headline?
This is XBOX ;)
Logically

Lokks Good,Sonic Rules
Commented on 2006-01-07 17:05:26
umm dude it's an Xbox/PS2 game, not Xbox 360.
Commented on 2006-01-07 17:07:26
Phew =) I just wake up it must have been my eyes.
Commented on 2006-01-07 18:47:30
hey this actually looks pretty fun
Commented on 2006-01-07 21:06:27
It'll be coming out for the 360 and ps3 as well.

In other words if the xbox game looks this good then the 360 version will be beautiful.
Commented on 2006-01-07 23:11:09 In reply to SpL
No this is not xbox360 game its a xbox n ps2 game...just look at how it looks nuthing close to the sonic they had shown for the x360 last year...
Commented on 2006-01-07 23:22:42
I went into my local game or HMV (cant remember which) looking for VGA cables and i had a discussion with a person who works there. He told me they will stop selling xbox games :O
Commented on 2006-01-07 23:33:14
did u get a 360 VGA cable?
Commented on 2006-01-07 23:45:30
i wish the pelican vga cables were in stores when i picked up my MS one..half price! pelican faceplates are half of official MS price, too. 360 accessories are pretty expensive..
Commented on 2006-01-08 00:06:34
Looks not bad, however it seems a bit 'on rails'.
Commented on 2006-01-08 01:03:22
they should make SONIC in the same style of VIEWTIFULL JOE, it would be so much better

SONIC SUCKS IN 3D
Commented on 2006-01-08 01:03:47 In reply to Denjinflash
Posted by Denjinflash
i wish the pelican vga cables were in stores when i picked up my MS one..half price! pelican faceplates are half of official MS price, too. 360 accessories are pretty expensive..
but usually better
Commented on 2006-01-08 01:04:15
sonic adventure is great!
Commented on 2006-01-08 02:38:32
No thank you....I just got the Sonic Mega Collection Plus for my Xbox...and im quite content with that...but you guys just let me know when they release a new Sonic Adventure...
Commented on 2006-01-08 02:53:10
Sonic Adventure was great. Adventure 2 was bad though. They ruined it with all those crap Knuckles and Rouge levels.
Commented on 2006-01-08 05:35:53
no kidding
Commented on 2006-01-08 06:26:15 In reply to ManThatYouFear
Posted by ManThatYouFear
they should make SONIC in the same style of VIEWTIFULL JOE, it would be so much better

SONIC SUCKS IN 3D
yea i think its better in side scrolling ..like back in the genisis days ...because i think those was alot more fun these 3D ones is kinda boring...but they dont really suck its jus not for me no more...ill watch someone play it but i wont play.....make sonic side scroller again thats what i want to play..
Commented on 2006-01-08 06:50:33 In reply to FrostFox
Posted by FrostFox
yea i think its better in side scrolling ..like back in the genisis days ...because i think those was alot more fun these 3D ones is kinda boring...but they dont really suck its jus not for me no more...ill watch someone play it but i wont play.....make sonic side scroller again thats what i want to play..
Well yeah...thats why I got the mega collection...old skool!
Commented on 2006-01-08 18:04:33 In reply to Critx
Posted by Critx
Well yeah...thats why I got the mega collection...old skool!
Yea i got it too
Commented on 2006-01-09 20:35:12
I've heard from several reliable sources that this is good fun, actually. The only big question mark hovering above it seems to be its difficulty or rather its lack thereof. It sports some pretty powerful catch-up stuff that sort of ruins the whole skill aspect, and unless they tweak that it's just gonna be a broken good game. It handles great, looks great (as you can see) and it's baby bottom smooth for once, making it sort of the only 3D Sonic to compare to the smoothness of SA2.

As for 2D Sonic I really can't recommend Sonic Rush enough. It's simply awesome.
Commented on 2006-01-09 21:20:36
Aren't they currently developing a new Sonic Adventure? But aren't they just calling it Sonic the Hedgehog...?
Commented on 2006-01-09 23:27:51
Sort of, it depends on how you look at it I suppose. What's a Sonic Adventure to you if not that name? Shadow The Hedgehog is actually the closest to a Sonic Adventure 3 so far, because the same people were involved in that and the first two Adventure games. It's open season on 3D Sonic among reviewers these days though, and I haven't spent enough time with Shadow to tell if it's an alright game or not.

Yuji Naka is involved in "Sonic The Hedgehog" though, which makes it the least "Adventure" like 3D Sonic, but prolly the best one since SA1.
Commented on 2006-01-09 23:40:08
^^ Well if they can capture that fun that I had with the 2D Sonic games, and implement it into the 3D enviorment, that would be totally kickass...
Commented on 2006-01-10 01:02:43
I think they need to separate speed and platforming elements. There's no need to run like fucking mad when you're trying to do precise jumps, and no need to keep the controls that responsive when running on what's basically on rails sections of the levels. In Shadow (I have spent SOME time with it) that's especially obvious, since that has some pretty slow paced shooting sections. Sometimes you'll just shoot off into the distance for no real reason. You just don't want to use that kind of speed when you're trying to do something more methodical.

Other games dare use more than three buttons, and although Shadow does, it doesn't reserve one for controlling how fast you're going, and that's really something I think they need to adress.

The biggest gripe I have with the 3D Sonic games is the twitchyness when going fast and the lack of precision when going slow. Both those problems can be attributed to the very same flaw in mechanics; the inability to separate speed and precision, even when combining them proves over and over not to work in a 3D world.

That said, I loved Sonic Adventure 1, but that seemed more content with just going really fast all the time.

About the game


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