Sony and Insomniac Games revealed that Spider-Man will launch wordwide on September 7th for PlayStation. The title gets a collector's edition available and some pre-order itemsthat you can see inside along with some new screenshots.
@MrWhite: she was kinda stiff/robotic in the original BR too. Like a doll, which they obviously aimed for, which helps sell the 2049 version. (2 minutes ago)
The other scenes that had all CG models of the actors and actress were so well done, I didn't realise it was entirely all rendered. Joi for example is almost completely CG overlaid with the actress. (3 minutes ago)
Tarkin in Rogue One looked great right up until he started moving and talking. Then it just looked ridiculous. BR's Sean Young is a bit similar, but its only really her mouth moving that I find off (5 minutes ago)
CGI was at the point of being capable of rendering photo realistic humans a while ago. It's just the animation that lets it down. (6 minutes ago)
@Melmoth: That's the hard stuff because you instantly know its not real, though. The invisible stuff is usually stuff that isn't animated, like cityscapes and ambient background effects. (7 minutes ago)
how many will point out that the snow by the roadside is a visual effect. those kind of effects are used all the time without people noticing. (10 minutes ago)
funny thing is... if you want to find amazing lit and looking marble hallways with statues and fine architecture in a game, maybe... play Ryse? kinda akward. (10 minutes ago)