TRAILER | X360, PS3, PC, Wii U Wednesday, July 24, 2013 | 1:04 PM

Splinter Cell Blacklist trailer

Splinter Cell Blacklist trailer

Ubisoft released this trailer of Tom Clancy's Splinter Cell: Blacklist, named Ghost, Panther, Assault.

Ghost, Panther, Assault (FR)
Ghost, Panther, Assault

All comments

Commented on 2013-07-24 13:23:48
No this is the trailer named "Ghost Panther Assault" that explains the 3 different ways you can play the game. Pretty much the same ways you could play EVERY game in the series before it :)
Commented on 2013-07-24 15:55:08
Assault mode feels so wrong, how did they even end up adding it in the first place?
Commented on 2013-07-24 16:29:28 In reply to Megion
Posted by Megion
Assault mode feels so wrong, how did they even end up adding it in the first place?
Maybe because some people will find it fun?
Commented on 2013-07-24 16:38:34
it's looking a lot like ghost recon future soldier but in the dark...i don't like how every ubisoft game ends up feeling like every other ubisoft game, they need some new damn templates to stick to. saying that though, looks a damn sight better then conviction.
Commented on 2013-07-24 19:31:01 In reply to b0vril
Posted by b0vril
Maybe because some people will find it fun?
The thing is that those people could find tons of other TPS games (which would probably also have better shooter gameplay)

About the game


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  • GriftGFX
    GriftGFX And Konami made the pachinko machine. (1 Hour ago)
  • GriftGFX
    GriftGFX I think that may have already happened :D (1 Hour ago)
  • Melmoth
    Melmoth imagine a board meeting at konami, downtown tokyo. "could you get a focus group together and find out where we should take our franchies from here?". Producer leaves for the nearest pachinko parlor. (2 Hours ago)
  • GriftGFX
    GriftGFX Activision isn't too much better, with the exception of Blizzard games. Ubisoft is maybe adapting better. (2 Hours ago)
  • GriftGFX
    GriftGFX I think publishers can miss the plot a bit too. I think EA is stuck between chasing trends and being stuck in sorta old ways. They need to figure out this market. (2 Hours ago)
  • Melmoth
    Melmoth and it would work on consoles too. Elite Dangerous with it's advanced controls were still able to work reasonably well on a gamepad. Giving the game a dynamic campaign built around story elements. (2 Hours ago)
  • GriftGFX
    GriftGFX I think giving one publisher exclusive rights to the license was probably a mistake. Sorta putting all your eggs in one basket. (2 Hours ago)
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