As planned, Ubisoft released a demo of Splinter Cell: Conviction on Xbox Live this morning. Rather short, it is still possible to test some of the new features of this new episode, such as the interrogation sequences or the Mark and Execute. You will notice that the level shown here looks a lot like a tutorial, but you should know it is not the opening chapter of the game, which clearly indicates that they added some information for the player to understand what he should do and what the possible interactions are. The video was captured in realistic mode, which is challenging enough to let you have your own fun, as bullets can kill you very quickly. The AI is not always perfect but even so, going through the level undetected, and staying alive, is not that easy.
GTA suffers from this sort of thing too, with so called "ultra real" graphics mods that completely destroys the look of the game and turns everything into a hideous blown out mess. (48 minutes ago)
It's not perfect, but it's better than 99% of the shite UE4 recreations that people pump out and everyone creams their kecks over as if it should actually be made. (49 minutes ago)
I'll say one thing about it, at least he has an understanding of art style and lighting. (50 minutes ago)
@alimokrane: Tomb Raide 2 is almost 20 huge levels. I'd say that is a proof of concept, and not a remake. The dude/team would need to get a lot of traction to start doing work that could be done. (3 Hours ago)