DEVELOPER DIARY | X360, PS3, PC Thursday, May 13, 2010 | 7:44 PM

Split/Second: Audio design

Split/Second: Audio design

In this fourth making of Split/Second, a developer talks about the audio design of the game.

Making Of #4

All comments

Commented on 2010-05-13 22:09:16
The does sound good, it's just a shame the demo was so far from fun in any significant way. the gameplay, AI, physics, it was all a mess and the races become predictable to the point of almost seeing the formula on screen.

If they can find a way to make it more varied in the final build it might be more fun, but damn that demo was so not the type of game I call fun.
Commented on 2010-05-13 22:34:55
despite it's issue it still manages to be infinately more appealing then blur...go figure.
Commented on 2010-05-13 22:45:42
game looks boring and the gameplay is incredible slow for a racer. Graphics are GoW style, yellow/brown everyhwere


Blur FTW.
Commented on 2010-05-13 23:10:21
Blur has far more depth than S/S. As some else said, if you could trade you bar for say boost or something when leading the pack, it would be something but as it is, they've missed a trick or two.

Also the cinematic presentation which is displayed as black bars top-bottom when a power play is triggered, gets old very very fast.

As Nietzsche says, it's almost as if you can see the race ahead of you and it then feels predicable.

It's not all bad though. The audio esp the engine note is lovely. And to be fair, the blur beta was massive compared to the S/S demo so maybe the MP will add some other dynamics not witnessed in the SP demo.
Commented on 2010-05-14 00:01:14 In reply to KORNdog
Posted by KORNdog
despite it's issue it still manages to be infinately more appealing then blur...go figure.
but then you never played blur...
Commented on 2010-05-14 00:45:02
8 out of 10 from both EDGE and GamesTM
Commented on 2010-05-14 01:25:41 In reply to KORNdog
Posted by KORNdog
despite it's issue it still manages to be infinately more appealing then blur...go figure.
It's ok Korn, Bizarre are nolonger making games only for microsoft... you don't have to feel obligated to attack everything they make lol.
Commented on 2010-05-14 06:10:57 In reply to Nietzsche
Posted by Nietzsche
It's ok Korn, Bizarre are nolonger making games only for microsoft... you don't have to feel obligated to attack everything they make lol.
You said what I thought of saying xD
Commented on 2010-05-14 11:09:11
Although S/S demo wasn't that great I like it a lot more than the blur beta.
The power ups ,the handling of the cars etc. felt so strange.
I don't get what Bizarre has done wrong because with MSR/PGR they have proven that they can do more than proper handling.
But I can understand if someone doesn't get S/S either.

I will buy S/S after I have spent some time with Alan Wake and Red Dead Redemption.
I will rent Blur to see if it's better than the beta. If it feels better I'm gonna buy it too, if not I'll go with Sega Allstar Racing.
Commented on 2010-05-14 13:42:50
lol korndog doing his best to troll again. Anyway I'm in complete agreement with RoarrrUK, it's just bizarre that they released a single player demo (no pun intended) with such weak AI, maybe its a Disney and they want it to be easy for kids lol I don't know =/

Presentation wise S/S is far superior, I love the sound over Blur. But Bizarre have nailed the gameplay down, and at the end of the day thats what matters the most.
Commented on 2010-05-14 15:57:42
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2010-05-14 16:06:18
Played this demo and shoot me down but I liked it quite a bit,the graphics too,gameplay its frenetic and very awesome IMO.

Will buy when cheap sadly I have no money now :(
Commented on 2010-05-16 00:54:47
IGN gave Split/Second 8.5 :)

About the game


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