True Crime HK is now Sleeping Dogs, still being developed by United Front Games and will be released by Square Enix in second half of 2012. Details, screens and live-action trailer inside.
Square Enix Goes Undercover With Sleeping Dogs
Square Enix London Studios and United Front Games Bring Gritty, Open-World Action to the Streets of Hong Kong in Second Half of 2012
Square Enix London Studios, a part of the Square Enix Group announces Sleeping Dogs, a gritty open-world cop drama set in the vibrant city of Hong Kong. Developed by United Front Games in collaboration with Square Enix London Studios, Sleeping Dogs will be available in the second half of 2012 for the PlayStation 3 computer entertainment system, Xbox 360 video game and entertainment system from Microsoft and Windows PC.
Sleeping Dogs catapults players into the role of undercover cop Wei Shen, tasked with taking down one of the world’s most fearsome criminal organisations from the inside... the Hong Kong Triads. As players explore the bustling and crowded Hong Kong island, through its neon-lit side streets and sprawling street markets, an incredible story unfolds of loyalty and betrayal where Wei begins to question his own motives as he is sucked in deeper than he could ever imagine.
Offering players an island packed with action, every street corner, market stall, harbor dock or city skyscraper can become an opportunity for intense shoot-outs, adrenaline-fuelled street races and intense, brutal martial arts combat. Featuring one of the most intuitive and imaginative combat systems, Sleeping Dogs empowers players to perform an extensive set of martial arts moves, singlehandedly taking on numerous opponents. Players perform bone-crunching kicks and combos, vicious counters and a cinematic set of environmental takedowns making use of countless real-world items from circular saws to phone booths, incinerators to refrigerator doors.
“From the moment you pick up the controller and experience the blend of driving, close combat and shooting you know you’re playing something fresh and a bit special,” said Lee Singleton, general manager of Square Enix London Studios. “Sleeping Dogs has one of the best melee combat systems out there – it’s super brutal with devastating takedown moves, and when added to UFG’s proven heritage in driving games, a first class story and the vibrant backdrop of the Hong Kong underworld we get a fiery recipe with fun written all over it.”
“Working on Sleeping Dogs has been such a huge passion for the team at United Front Games and we’re really pleased to be working with Square Enix London Studios,” said Stephen Van Der Mescht, executive producer at United Front Games. “The extensive experience that both studios have in creating compelling open world gameplay and rich, rewarding combat makes for a perfect partnership. Working together we’re ensuring Sleeping Dogs is the most intense and immersive game it can be.”
I didn't understand why he played so poorly either though. Subasic has been amazing the rest of the tourney. A big reason they won against Denmark and Russia (3 Hours ago)
@MrWhite: I agree. Penalty like that shouldn't happen in a WC final. Croatia's keeper was screened for almost all of those goals, aside from the deflection (3 Hours ago)
@Melmoth: oh god, that is amazing. the sounds and visuals are insane for a sim. (3 Hours ago)
@droezelke: For both them? Mbapp was 20 odd yards out. His positioning was shite. Should never have let that one past him. (3 Hours ago)
If FIFA didn't object so long to get a VAR, the concept could have been bug-fixed 10 years ago. (4 Hours ago)
@Tinks: The VAR is an exvellent tool, but the rules applied to the VAR are restricting them from intervening. Also, the hands-rule is so ill defined that it's completely open to interpretation. (5 Hours ago)
Then the shot came and as he tried to correct to the right, he was leaning on the wrong leg and went out of balance. (5 Hours ago)