True Crime HK is now Sleeping Dogs, still being developed by United Front Games and will be released by Square Enix in second half of 2012. Details, screens and live-action trailer inside.
Square Enix Goes Undercover With Sleeping Dogs
Square Enix London Studios and United Front Games Bring Gritty, Open-World Action to the Streets of Hong Kong in Second Half of 2012
Square Enix London Studios, a part of the Square Enix Group announces Sleeping Dogs, a gritty open-world cop drama set in the vibrant city of Hong Kong. Developed by United Front Games in collaboration with Square Enix London Studios, Sleeping Dogs will be available in the second half of 2012 for the PlayStation 3 computer entertainment system, Xbox 360 video game and entertainment system from Microsoft and Windows PC.
Sleeping Dogs catapults players into the role of undercover cop Wei Shen, tasked with taking down one of the world’s most fearsome criminal organisations from the inside... the Hong Kong Triads. As players explore the bustling and crowded Hong Kong island, through its neon-lit side streets and sprawling street markets, an incredible story unfolds of loyalty and betrayal where Wei begins to question his own motives as he is sucked in deeper than he could ever imagine.
Offering players an island packed with action, every street corner, market stall, harbor dock or city skyscraper can become an opportunity for intense shoot-outs, adrenaline-fuelled street races and intense, brutal martial arts combat. Featuring one of the most intuitive and imaginative combat systems, Sleeping Dogs empowers players to perform an extensive set of martial arts moves, singlehandedly taking on numerous opponents. Players perform bone-crunching kicks and combos, vicious counters and a cinematic set of environmental takedowns making use of countless real-world items from circular saws to phone booths, incinerators to refrigerator doors.
“From the moment you pick up the controller and experience the blend of driving, close combat and shooting you know you’re playing something fresh and a bit special,” said Lee Singleton, general manager of Square Enix London Studios. “Sleeping Dogs has one of the best melee combat systems out there – it’s super brutal with devastating takedown moves, and when added to UFG’s proven heritage in driving games, a first class story and the vibrant backdrop of the Hong Kong underworld we get a fiery recipe with fun written all over it.”
“Working on Sleeping Dogs has been such a huge passion for the team at United Front Games and we’re really pleased to be working with Square Enix London Studios,” said Stephen Van Der Mescht, executive producer at United Front Games. “The extensive experience that both studios have in creating compelling open world gameplay and rich, rewarding combat makes for a perfect partnership. Working together we’re ensuring Sleeping Dogs is the most intense and immersive game it can be.”
That gamasutra articles doesn't mention either MNC or DirtyBomb though. So I think we can agree that people tend to overlook gaps in the genre's history. This shit did not kick off with Battleborn/OW. (1 Hour ago)
OW and DirtyBomb are not MOBA-light games. They are team FPS games that have heroes. (2 Hours ago)
DirtyBomb did something that was at the time unique. You could not call it unique anymore. (2 Hours ago)
@Tinks: I know you think that. But they're not really the same genre. (2 Hours ago)
I could be wrong, but I think the first MNC really did just have classes and no overlapping roles. Think they added "pros" in the sequel. (2 Hours ago)
some lean more moba, or more tower defense, or more shooter, but I think everything we're talking about is connected (2 Hours ago)
Surely you can spot the differences. (2 Hours ago)