Following its demo at the Star Wars Celebration event, here is the first batch of screenshots from EA and DICE's Star Wars Battlefront. The title is focused on multiplayer shoot-outs up to 40 players and wil launch on November 17th for PC, PlayStation 4 and Xbox One. Update2: 35Mbps trailer added.
Star Wars™ Battlefront™ Begins Shipping Across the Galaxy November 17, 2015
EA, DICE and Lucasfilm Invite You to Immerse Yourself in Your Star Wars™ Battle Fantasies, Watch the New Star Wars™ Battlefront™ Trailer Now
Pre-Order Star Wars Battlefront and Be Among the First Players to Experience a Pivotal Battle Preceding Star Wars™: The Force Awakens™*
REDWOOD CITY, Calif.--(BUSINESS WIRE)--DICE™, an Electronic Arts Inc. (NASDAQ:EA) studio, and Lucasfilm announced today that Star Wars™ Battlefront™ will be released beginning November 17, 2015 in North America (November 19 in Europe) as the first full-length trailer for this highly anticipated title premiered to thousands of fans at Star Wars™ Celebration. Combining an unprecedented collaboration with Lucasfilm and the award-winning Frostbite™ game engine, Star Wars Battlefront will deliver an incredibly authentic and immersive interactive entertainment experience featuring photorealistic visuals and epic action in iconic Star Wars™ locations. See how this comes to life in-engine by experiencing the newest trailer for Star Wars Battlefront at http://starwars.ea.com/battlefront.
“Like so many others around the world, everyone at DICE is a tremendous fan of the Star Wars universe,” said Sigurlina Ingvarsdottir, Senior Producer of Star Wars Battlefront. “To be working on a Star Wars project and knowing we are helping to represent the universe we love to our generation and a legion of new Star Wars fans is truly an honor. Thanks to the access and knowledge shared with us by Lucasfilm, and the passion and talent of our team, we plan to deliver an amazing game that puts you right in the middle of the Star Wars battles you always imagined playing.”
Star Wars Battlefront will allow fans to live out a wide range of heroic moments and intense battle fantasies of their own – firing blasters, riding speeder bikes and snow speeders, commanding AT-ATs and piloting TIE fighters and the Millennium Falcon. These battles will take place on some of the most iconic planets in the Star Wars universe, including Endor, Hoth, Tatooine and the previously unexplored planet, Sullust. Gamers will be able to play as some of the most memorable characters in the original trilogy such as Darth Vader and Boba Fett. Star Wars Battlefront will feature a wide range of modes tailored for different types of battles, from larger 40-person competitive multiplayer to crafted missions that are played solo, with a friend via split-screen offline or co-operatively online.
Fans who pre-order Star Wars Battlefront will be among the first players to experience the Battle of Jakku*, the pivotal moment when the New Republic confronted key Imperial holdouts on a remote desert planet on the Outer Rim. Taking place in the aftermath of the Rebel victory in the Battle of Endor, players will experience the events that created the massive, battle-scarred landscape of Jakku shown in Star Wars™: The Force Awakens™. Players who pre-order Star Wars Battlefront can fight the battle one-week early starting on December 1, 2015. All other players will get access to this free† content on December 8, 2015.
Star Wars Battlefront will be available in North America on November 17 and starting November 19 in Europe for the PlayStation®4 computer entertainment system, Xbox One™, the all-in-one games and entertainment system from Microsoft and on Origin™ for PC. To join the Star Wars Battlefront conversation please visit www.facebook.com/EAStarWars, follow us on Twitter® at www.twitter.com/EAStarWars or sign up for the official EA Star Wars newsletter at http://starwars.ea.com/newsletter
@droezelke: I stopped mid way through the season 2! (1 Hour ago)
I'm already not playing Battlefield because I'm not crazy with what DICE is doing with it. They've got a lot of work to do. (1 Hour ago)
EA is far from out of the woods, but I don't think this is the steep downhill incline you imagine for the industry. I'm not buying the doom and gloom. (1 Hour ago)
If they can develop revenue streams that don't negatively impact the user experience.. most will try. (1 Hour ago)
And while publishers may want to pursue service models, there are relatively good ways of handling that. Add to this the fact that most developers don't really want to ruin their games. (1 Hour ago)
EA is already dropping the ball all over the place. But people are reacting to it, more than ever. (1 Hour ago)
wait until EA slaps that shite into Battlefield to an absurd degree. You'll be on here crying your lamps out about it. (1 Hour ago)