The craftsmen behind Star Wars: Force Unleashed discuss the PS2/PSP/DS/Wii versions of their game in this lenghty video. Are brought in front of the camera Haden Blackman, project lead, producer Dan Wasson and its two associates Ed Tucker and Matt Vella. Other faces show up briefly. Ideal to learn more about how these versions were approached by the team.
@Tiz: just the rest of the game that's the problem, like being released in a clearly unfinished state. (1 minute ago)
Andromeda is actually alright with its lootbox system. (2 minutes ago)
@MrWhite: EA take the piss with massive franchises. FUT makes them a billion a year because people love football and football is worldwide. Star Wars is also massive. (3 minutes ago)
@Tiz: Aye, but they've been taking the piss for ages and no one said boo about it. It's a culmination of other companies jumping on the lootbox and p2w microtransaction bandwagon thats drawn attention (6 minutes ago)
if BF2 and EA and loot boxes in general have to be made example of to show that consumers aren't willing to roll over and be shafted, then so be it. (6 minutes ago)
@MrWhite: same for need for speed. took some flack on reiews for it, but not nearly the same amount of attention. but then again neither game got on the BBC so... (7 minutes ago)
That game is far more insidiously designed for it's pay to win nonsense than BF2 is. (8 minutes ago)