TRAILER | PC, PS4 Saturday, January 30, 2016 | 1:48 PM

Street Fighter V: Game Modes Trailer

Street Fighter V: Game Modes Trailer

Capcom has released a new trailer of Street Fighter V which introduces Tutorial mode, Character Story mode, and Survival mode. These will be available at launch on February 16.

Game Modes Trailer

All comments

Commented on 2016-01-30 14:47:46
FINALLY. I've been waiting for them to lay this out.
Commented on 2016-01-30 17:45:04
Still waiting for the basic keyboard support. No kb prompts and having to rebind everything using 3rd party software is not cool.
P.S.: I miss focus so much. ;_;
Commented on 2016-01-30 17:45:55 In reply to MinorDespera
Posted by MinorDespera
Still waiting for the basic keyboard support.
Keyboard?!
Posted by gigantor21
FINALLY. I've been waiting for them to lay this out.
I was wondering why they bothered.. so barebones..

Thankfully the game is good and we're all in it for the versus.
Commented on 2016-01-30 17:47:19 In reply to GriftGFX
Posted by GriftGFX
Keyboard?!
PC release?! Muh exclusivity?! Oh noes!
Also they should fix AA http://chattypics.com/files/SFVcomparisonAA_80160j...
For now it's advised to turn the internal AA off and downsample from 4k if your hardware allows.
Commented on 2016-01-30 17:50:33 In reply to MinorDespera
Posted by MinorDespera
PC release?! Muh exclusivity?!
I'm playing the PC version. I'd love directinput support (using a PS4 stick)... but lol keyboards?
Posted by MinorDespera
Also they should fix AA http://chattypics.com/files/SFVcomparisonAA_80160j...
For the sake of image quality... or is there another reason? I think the image quality looks great @ 1440p on high settings.
Commented on 2016-01-30 17:52:55 In reply to GriftGFX
Posted by GriftGFX
For the sake of image quality... or is there another reason? I think the image quality looks great @ 1440p on high settings.
Well if you haven't noticed on FXAA High it looks like vaseline was smeared over all the textures. I'm playing on 1080p and it looks pretty bad. Plus the post-processing adds terrible motion blur that is otherwise untoggleable. But with downsampling it looks just as it should, weird.
Commented on 2016-01-30 17:54:11 In reply to MinorDespera
Posted by MinorDespera
Well if you haven't noticed on FXAA High it looks like vaseline was smeared over all the textures. I'm playing on 1080p and it looks pretty bad. Plus the post-processing adds terrible motion blur that is otherwise untoggleable. But with downsampling it looks just as it should have, weird.
Yeah post AA always looks a little crappy.. but I honestly think it looks pretty good (in 2K anyway).
Commented on 2016-01-30 17:56:48 In reply to GriftGFX
http://steamcommunity.com/sharedfiles/filedetails/... This is on all max, 1080p. Post-processing, FXAA - high.
http://steamcommunity.com/sharedfiles/filedetails/... This is on FXAA, Post - low, 4k. I know it's different level and camera position, but the difference is day and night. I can snap some more comparable screens if you want to.
Commented on 2016-01-30 17:58:23
Is that a bug? I have not seen that level of blur in my game at all.. looks funky.

I thought maybe it was just a matter of not scrutinizing the backgrounds during gameplay... but that's extreme.
Commented on 2016-01-30 17:59:46 In reply to GriftGFX
Well, the main perpetrator in the first screen is motion blur, but AA still affects textures on still objects, even. Looks just as bad in motion.
Commented on 2016-01-30 18:03:32
There's no motion here.. and this is from beta 2.. but these are default settings:

http://images.akamai.steamusercontent.com/ugc/3989...

And while the IQ isn't perfect.. the textures don't appear nearly as blurry.
Commented on 2016-01-30 18:05:07 In reply to GriftGFX
Hm, it does indeed look much better than it did for me on max settings. I am not sure, maybe only some people have this weird graphical glitch? I had no trouble finding several threads by people complaining about same oily appearance on steam forums, though (that comparison was made by one of them).

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