Capcom and Namco have announced Street Fighter X Tekken for Xbox 360 et PS3. 20 images and the trailer after the break. Don't expect a release date before a long time.
Press release:
THE HEAVYWEIGHTS OF THE FIGHTING WORLD COLLIDE AS CAPCOM ANNOUNCES STREET FIGHTER X TEKKEN
London, UK - July 24 – Capcom, a leading worldwide developer and publisher of video games today announced that Street Fighter X Tekken is in development for the PlayStation®3 computer entertainment system and the Xbox 360TM video game and entertainment system from Microsoft®. The title will make history as fighters from these two bastions of the fighting genre come together for the very first time.
Utilising the same technology that powered Street FighterTM IV & Super Street FighterTM IV, TekkenTM characters such as Kazuya Mishima and Nina Williams will make the transition into the Street FighterTM universe having been re-imagined using the much loved art style of these seminal titles; while retaining their unique characteristics and signature moves as they go head to head with classic brawlers from the Street Fighter franchise in what promises to be the ultimate match up.
As in Street Fighter IV, 2D gameplay will feature fully realized 3D character models battling for domination in both new and familiar highly detailed environments that are brought to life with engaging animations. In addition to modes such as Versus and Training that will feature new enhancements to make the fighting experience more in-depth and enjoyable, Street Fighter X Tekken will include Tag Team combat where players select two fighters to deliver knockout assist attacks and special combos.
The announcement, which took place at Comic-Con in San Diego in front of thousands of Street Fighter fans, was made by the Producer of Street Fighter X Tekken, Yoshinori Ono, and Tekken series Director, Katsuhiro Harada. Commenting on the origins of this project Yoshinori Ono said: “This is history we're making. Two fighting games that have rivalled each other are finally standing on the same stage. This isn't just a showdown between Tekken and Street Fighter, but a decisive battle for Capcom and Namco Bandai Games. So I'm going to give it my all.”
I see only one thing that bothers me.
The artdirection is from SF4, weird proportioned bodyshapes, why!?
But knowing Namco will create their own version of Tekken X Street Fighter might have a bit more cooler artdirection, more towards realistic.
But I find it weird how both companies are doing different versions though, quite...unique I guess.
Can't wait to see how it goes.
Also this...
Street Fighter Cross Tekken will be done in SFIV visual style with Street Fighter 2D gameplay.
Tekken Cross Street Fighter will be done in Tekken visual style with Tekken 3D gameplay.
In other words, they're not attempting to compromise the two extremely different types of gameplay... they're merely using each title to highlight strengths in either franchise and adding to the roster with the addition of the other cast.
I am not into fighters, but this is litterally hands down THE best fucking fighting game I have ever seen.
Two of the biggest fighters going head on head, fans will collide as much as their characters will!
I will definitely buy this day 1 no doubt about that.
I also love the audiance reaction considering it was pretty much how I reacted LOL.
It seems like a better option to have both companies supply a version that suits their fans, than try to do a mashup of both games that would probably suck.
The reaction to this news from most hardcore fighting games fans has ranged from negative to indifference.
Posted by Sath I see only one thing that bothers me.
The artdirection is from SF4, weird proportioned bodyshapes, why!?
I appreciate we’re on graphicsyde. But how about the fact Street Fighter and Tekken play nothing like each other and have gameplay built on entirely contrasting principles?
Becasue they haven't copy-pasted the goddamn characters from tekken. The way Kaz moves in that movie, it looks NOTHING like tekken. I recognise the movies but they are totally streetfighterified to accomodate the 2d perspective and tempo of SFIV. By that logic it must have been a balancing nightmare when they made SSFIV as well, i mean holy fuck, there was like 10 characters new for SFIV!
If anything i'd say it'd be harder to take a SF character and their signature moves, expand their what...15-20 attacks to somwhere between 60 and 120, then somehow balance out their ridicuolous bloody hadoukens and shit to fit with the Tekken style of play. I mean, with a Tekken cahracter you ahve a huge set of moves that can be brought in, trimmed down and modified to work reasonably, i just don't see how they are going to do that the other way without the SF characters losing just about everything except their looks.
Commented on 2010-07-25 02:32:19 In reply to Acert93
Posted by Acert93 That too... I have no clue how they can make the gameplay work as windows and mechanics are very, very different!
Hence why there are TWO games. this one modeled after street fighter and developed at capcom, and Tekken X Street Fighter modeled after tekken and developed at NBGI. This game will play like street fighter and the other will play like tekken.
Commented on 2010-07-25 02:44:37 In reply to Xion4360
Posted by Xion4360 Hence why there are TWO games. this one modeled after street fighter and developed at capcom, and Tekken X Street Fighter modeled after tekken and developed at NBGI. This game will play like street fighter and the other will play like tekken.
so then whats the point really? how many SF fans want SF characters not to play like SF? How many Tekken fans want tekken characters not to play like Tekken?
Sure, having reconisable characters in a games good.. but it's kinda pointless if those characters dont play like the game they're from really. Abit like Gears of War characters in Lost planet 2.. you play as them and just end up thinking how much you'd prefer lost planet to play like Gears of war.
Maybe it's just crazy enough to work. But i think it will be hard to pull off to the extent that both game's fans are satisfied... which maybe makes more sense to having 2 versions
Ok so before the problem was oh how do you make these two very different series work together.. and now that you learn both approaches will be brought to the table the problem is whats the point?..glad you at least saw the point by the time you finished typing that up. In this case..2 series, 2 sets of fans...2 versions catering to each is the best option and it makes the most clear sense.
Commented on 2010-07-25 03:12:43 In reply to bleachedsmiles
Posted by bleachedsmiles so then whats the point really? how many SF fans want SF characters not to play like SF? How many Tekken fans want tekken characters not to play like Tekken?
Sure, having reconisable characters in a games good.. but it's kinda pointless if those characters dont play like the game they're from really. Abit like Gears of War characters in Lost planet 2.. you play as them and just end up thinking how much you'd prefer lost planet to play like Gears of war.
Maybe it's just crazy enough to work. But i think it will be hard to pull off to the extent that both game's fans are satisfied... which maybe makes more sense to having 2 versions
The last Street Fighter I really played was probably sf2 on snes. Tekken's been my fighter of choice for almost 15 years now. I was thinking about buying sf4 (or ssf4 later), but I thought I wasn't gonna be good at this game after so many years and sentiment alone wasn't enough to buy the game, but sentiment + tekken characters now that's a deal. So you see, it's not so pointless. I don't even have to mention that the other game (made by namco) sounds even better for me. Tekken + SF characters as the new cast ? Day 1 buy.
Tekken was played out 5 years ago. SF was played out 10 years ago. How about something........ NEW??? A new franchise. A new series, from a new developer. How about.. a NEW fighting game? Jeez, I'm so tired of seeing the same rehash of 15 year old fighting games. Where are the Tao Fengs? Tekken, DOA, SF, VF, I'm so tired of them all. Fighting genre has been so stale for so many years. It needs to be revitalized with something new and different. Something more realistic and dynamic that actually takes advantage of the newer hardware. Still hoping for that day.
Commented on 2010-07-25 04:22:40 In reply to spacemanjupiter
Posted by spacemanjupiter Tekken was played out 5 years ago. SF was played out 10 years ago. How about something........ NEW??? A new franchise. A new series, from a new developer. How about.. a NEW fighting game? Jeez, I'm so tired of seeing the same rehash of 15 year old fighting games. Where are the Tao Fengs? Tekken, DOA, SF, VF, I'm so tired of them all. Fighting genre has been so stale for so many years. It needs to be revitalized with something new and different. Something more realistic and dynamic that actually takes advantage of the newer hardware. Still hoping for that day.
Yeah well that'll be the day I'll stop playing fighting games. Realistic fighting games are boring. That's the wonderful thing about most video games, they're only based on reality, but they're not realistic. Tekken is all I need. Fighting games are a bit like sport, you don't get bored with them. On the contrary, you enjoy them and get better and when you get better you enjoy them even more. I'll be playing Tekken for as long as they let me (by keeping the franchise alive) and I bet there's lots of Street Fighter players that can say the same thing about their game.
The fighting game series has been in a downfall until sort of recently. Why would any developer want to make an entirely new fighting game series when they are so unpopular? Maybe if enough of these new street fighter and tekken games revitalize the genre, then that might open the door to some fresh titles.
How much more can you use Capcom (main SF) characters without wearing the hell out of them? Seriously, Ryu, Chun Li, etc will be a million different games in just a matter of years.
Besides, Tekken sucks. And I still find it funny when people say MvC3 looks (graphically) worse than SSFIV/or this thing which is pretty much the same.
I'm one of those who want Tekken characters play like SF chars. I used to play Tekken before SF4 came out, but SF4/SSF4 engine is too much fun (the best fighting engine ever!) and the latest Tekken games were boring as hell due to juggling and randomness(T5 DR and T6). So it's nice to see all the cool Tekken chars in SF engine.
bleachedsmiles
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All comments
Page 1 2 3 >>i think i speak for everyone when i say.. BEST. NEWS. EVER!!
The artdirection is from SF4, weird proportioned bodyshapes, why!?
But knowing Namco will create their own version of Tekken X Street Fighter might have a bit more cooler artdirection, more towards realistic.
But I find it weird how both companies are doing different versions though, quite...unique I guess.
Can't wait to see how it goes.
Also this...
Street Fighter Cross Tekken will be done in SFIV visual style with Street Fighter 2D gameplay.
Tekken Cross Street Fighter will be done in Tekken visual style with Tekken 3D gameplay.
In other words, they're not attempting to compromise the two extremely different types of gameplay... they're merely using each title to highlight strengths in either franchise and adding to the roster with the addition of the other cast.
http://gamevideos.1up.com/video/id/30596/bigger
I am not into fighters, but this is litterally hands down THE best fucking fighting game I have ever seen.
Two of the biggest fighters going head on head, fans will collide as much as their characters will!
I will definitely buy this day 1 no doubt about that.
I also love the audiance reaction considering it was pretty much how I reacted LOL.
DORYA!! Taste that EWGF.
I see only one thing that bothers me.
The artdirection is from SF4, weird proportioned bodyshapes, why!?
This will be a balancing nightmare.
If anything i'd say it'd be harder to take a SF character and their signature moves, expand their what...15-20 attacks to somwhere between 60 and 120, then somehow balance out their ridicuolous bloody hadoukens and shit to fit with the Tekken style of play. I mean, with a Tekken cahracter you ahve a huge set of moves that can be brought in, trimmed down and modified to work reasonably, i just don't see how they are going to do that the other way without the SF characters losing just about everything except their looks.
I also love the audiance reaction considering it was pretty much how I reacted LOL.
But who needs "real women" when you can perv on Chun-li... wooooo hooooo YEAH!!!!
That too... I have no clue how they can make the gameplay work as windows and mechanics are very, very different!
Hence why there are TWO games. this one modeled after street fighter and developed at capcom, and Tekken X Street Fighter modeled after tekken and developed at NBGI. This game will play like street fighter and the other will play like tekken.
Sure, having reconisable characters in a games good.. but it's kinda pointless if those characters dont play like the game they're from really. Abit like Gears of War characters in Lost planet 2.. you play as them and just end up thinking how much you'd prefer lost planet to play like Gears of war.
Maybe it's just crazy enough to work. But i think it will be hard to pull off to the extent that both game's fans are satisfied... which maybe makes more sense to having 2 versions
so then whats the point really? how many SF fans want SF characters not to play like SF? How many Tekken fans want tekken characters not to play like Tekken?
Sure, having reconisable characters in a games good.. but it's kinda pointless if those characters dont play like the game they're from really. Abit like Gears of War characters in Lost planet 2.. you play as them and just end up thinking how much you'd prefer lost planet to play like Gears of war.
Maybe it's just crazy enough to work. But i think it will be hard to pull off to the extent that both game's fans are satisfied... which maybe makes more sense to having 2 versions
Tekken was played out 5 years ago. SF was played out 10 years ago. How about something........ NEW??? A new franchise. A new series, from a new developer. How about.. a NEW fighting game? Jeez, I'm so tired of seeing the same rehash of 15 year old fighting games. Where are the Tao Fengs? Tekken, DOA, SF, VF, I'm so tired of them all. Fighting genre has been so stale for so many years. It needs to be revitalized with something new and different. Something more realistic and dynamic that actually takes advantage of the newer hardware. Still hoping for that day.
Besides, Tekken sucks. And I still find it funny when people say MvC3 looks (graphically) worse than SSFIV/or this thing which is pretty much the same.