Remember the 7 Day First Person Shooter game jam project SUPERHOT? The team decided to expand the project and today the devs have launched the Kickstarter campaign for their time-bending FPS. The distinctive feature of the game is that time moves only when you move threfore no cover situation, you have to dodge bullets. The studio wants to deliver "solid, interesting campaign" as well as Oculus Rift support. You can play the prototype right here and get a look at the curren game with videos after the jump.
SUPERHOT Fires Up with New Gameplay Trailer and Kickstarter Campaign
May 14, 2014 – Stop the clock! SUPERHOT, the time-bending shooter from 2013's 7DFPS challenge is now on Kickstarter to fund a full-fledged release of the indie hit.
In SUPERHOT, time moves only when you move. You are not hiding behind cover or resting for reloads. You are dodging through swarms of slow-motion bullets as they streak by your face, sprinting through explosions of glass, and improvising with the guns of fallen foes.
SUPERHOT has been in development for eight months and will include a story-driven, single-player campaign with a wider range of enemies and weapons, brain-thumping explosions, an Infinite mode for the truly hardcore, and improved visuals that retain SUPERHOT's distinctive style.
SUPERHOT Team is seeking $100,000 (USD) to fund development. A sample of the potential rewards for backers includes beta access, t-shirts, soundtracks and artwork, and the ultra-rare and mysterious SUPERHOT Device. What does it do? Wait and see.
But they haven't stayed consistent. In BF1 the best vanilla SMG is *by far* the hardest to unlock. (2 Hours ago)
Example: the best AR in BF3/4 is the AEK and it's one of the first guns you unlock in both games. (2 Hours ago)
@Tinks: Right.. a lot of their unlocks avoid this issue by putting all the best stuff at the front of the unlock tree. (2 Hours ago)
the unlock rate is bad when it means gaining perk advantages against others with less playtime. (3 Hours ago)
and then letting you use those weapons against users who don't have them has always seemed wrong to me (9 Hours ago)
@MikeManiac61: I don't mind the unlock rate too much (although there are a few exceptions in BF1) since they frontload the best weapons a lot of the time. But locking good weapons behind DLC (9 Hours ago)
@GriftGFX: Having the same sentiments. It's reminding me of Battlefront 2 and their system where you have to grind so much for an unlock. (9 Hours ago)