SEGA has announced that Aliens: Colonial Marines will be out in Spring 2012 on XBox 360, PS3 and PC. The game being developped by Gearbox Software gets a trailer and one screen.
SEGA AND GEARBOX’S ALIENS: COLONIAL MARINES TO DEPLOY SPRING 2012
Catch a First Look at E3 2011 of the Game That Pits You and Your Friends Against the Deadliest Killers in the Galaxy
“It’ll be dark soon, and they mostly come at night… mostly.” LONDON & SAN FRANCISCO (June 1st, 2011) –SEGA® Europe Ltd. and SEGA® of America, Inc. today announced that the highly-anticipated first-person shooter, Aliens: Colonial Marines™, will be launching in spring 2012 on PC, PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft. In partnership with Twentieth Century Fox Consumer Products and developed by critically acclaimed studio Gearbox Software, Aliens: Colonial Marines will bring new levels of bone-chilling suspense and adrenaline-filled action to the renowned franchise. The game pits players against the universe’s ultimate alien killing machines, the Xenomorphs, in claustrophobic environments guaranteed to produce blood curdling thrills that the movie is renowned for. A first look of the game is presented in the South Hall at SEGA’s booth #2023, at this week’s E3 in Los Angeles.
“To Gearbox Software and its peers throughout the industry, ALIENS is one of the most influential science fiction properties of all time,” said Randy Pitchford, President of Gearbox Software. “Aliens: Colonial Marines, designed as an interactive successor to the landmark films from Twentieth Century Fox, is a dream project about which our studio is deeply committed and passionate.”
“Aliens: Colonial Marines will be THE definitive ALIENS gaming experience,” said Gary Knight, Senior Vice President of Marketing at SEGA Europe and SEGA of America. “Gearbox Software are doing a brilliant job translating the thrill and horror that ALIENS stands for into an action-packed shooter experience with co-operative gameplay at its core.”
Gary Rosenfeld, Senior Vice President of New Media for Fox Consumer Products added, “It’s no easy task to take on one of the most influential films of all-time, but SEGA and Gearbox are not going to disappoint. This game will be a must-have for fans of the ALIENS franchise and gamers around the globe.”
Aliens: Colonial Marines begins with an ostensibly abandoned ship, the U.S.S. Sulaco, recovered in orbit around LV-426. Players lead a group of highly trained United States Colonial Marines as they board the deserted craft to uncover the fate of the crew. They will have to fight to survive unspeakable horrors and their own anxieties as they chase down the truth behind a galaxy-spanning deception that places humanity at the mercy of the most murderous and deadly species in the universe. Aliens: Colonial Marines features authentic environments, such as the surface of LV-426 and Hadley’s Hope, weapons inspired by the film series and is designed to provide an exhilarating and engaging new chapter in the Aliens universe.
Aliens: Colonial Marines will be available spring 2012 on PlayStation 3, Xbox 360 and PC. The game is also on display in the South Hall at SEGA’s booth #2032, at this week’s Electronic Entertainment Expo in Los Angeles.
@KORNdog: Speaking of Spiders, I finished Technomancer yesterday. Fun game but dragged down by WAY too much backtracking and lack of different locations. (19 Hours ago)
@KORNdog: I'm not far enough into the game yet but I heard the game world is very interesting and full of great quests with multiple choices. Those kinda things sound great to me. (19 Hours ago)
i honestly think they'd do better making something on a smaller scale. like an isometric action RPG. that spiders (developer) could do with going that direction too. (20 Hours ago)
@Moonwalker: it just looks like a typical game from them to me. like they bit off more than they can chew and the results are just mediocrity across the board. (20 Hours ago)
@KORNdog: the facial animations are bullshit yes, animations in general are passable, combat isn't nearly as bad as I expected though. The world so far has been great, very very nice indeed. (20 Hours ago)
@Moonwalker: it still looks all kinda of garbage though. lol (20 Hours ago)
tearing was horrible, not to mention loading times. Plus it really doesn't look too bad either. Trees and foliage swaying in the wind, nice lighting. Good job PB. course all the jank is still there :) (20 Hours ago)