Techland's Project Hell has now a final name: Hellraid, set to release later this year on PC, Xbox 360 and PS3. Offering single-player campaign and mutliplayer, the game features hack & slash action with melee, ranged and magical weapons, looting, crafting, customization and character development. First screens and press release inside.
Techland Announces Hellraid, First-Person Co-Op Slasher for PC, Xbox 360 and PlayStation 3
Techland officially unveils the game formerly known as Project Hell, blending story-driven hack & slash action, shooters and online multiplayer in one hell-raising package.
Techland has formally announced Hellraid, a first-person co-op slasher that offers two games in one: a single-player, story-driven campaign of hack & slash action; and unique, co-operative multiplayer that pits four players against the denizens of hell – and each other – in a battle for points, rewards and fame. The first official screenshots, game details and more are available on Hellraid.com, where you’ll also find the developers blog, offering a behind-the-scenes look at the production of Hellraid.
The armies of Hell brought pain and destruction to the realm of man, and only a select few have the fighting skills necessary to confront the devilish monstrosities. Combining elements of hack & slash RPGs, first-person shooters and online multiplayer games, Hellraid features an advanced, immersive combat system with melee, ranged and magical weapons. The engaging Game Master system makes each game a different experience, placing loot and enemies while generating random online challenges.
With exploration, looting, questing, weapon crafting, boss fights, armor customization, character development, leaderboards, magic and so much more, Hellraid is set to drag you straight to hell later this year on PC, Xbox 360 and PlayStation 3.
For more information visit hellraid.com and like it at facebook.com/hellraidgame.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (2 Hours ago)
*about game engine graphics pipelines (2 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (2 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (2 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (2 Hours ago)
Nvidia and AMD don't even provide the API for their graphics cards. That would be the next layer between the developer and the video card. DirectX. (2 Hours ago)