At first I did not want to put this video online since I do not think it's showing much more than during the TGS press conference, but lots of people have asked me about it so there it is. This 10 minutes, 445 MB HQ monster does not have any sound, so don't be surprised.
If you want more details about the different orb colors, take a look at yesterday's interview. Update : "Low quality" version available.
[url] short biomutant gameplay. (10 minutes ago)
i think it'll be fine. it's an in-development title, with a budget on-par with an indie game. you're not going to get the next horizon visually. (44 minutes ago)
you know what i remember about shenmue? wooden delivery of lines and wooden animation. it was about awkwardly walking and running around an environment asking mundane questions (45 minutes ago)
I am sorry nostalgia or not, those shenmues characters look like shot... This is truly embarrassing (1 Hour ago)
locations, and not really a game in development. So much time hiding a game, and this is wath the well known perfections Yu Suzuki shows with a straith face? Fucking kikckstarter strikes again! (3 Hours ago)
game, and it just had some dead eyes faces plasted to the mocaped bodies, it was trully bad. And the deserted city streets. This seems like a talented modder modeling of a "2000's type" of shenmue (3 Hours ago)
@AndreasZ94: too low? this is the 2007 where a fraction of AAA games had a facial mo-cap rig. The main characters are the low bar of what we expect of decent facial expressions and lip-sync in this (3 Hours ago)