Here is the first video off Microsoft's booth, and as you'll be able to see the restrictions are quite annoying, not to say retarded. We basically had to show the games with a large angle, and were followed at all times by a PR person to make sure did it right, and only shoot about 30 seconds of each games. Awesome. So there it is, 30 seconds of not interesting Banjo-Kazooie: Nuts & Bolts footage.
So essentially, VR is limited to a certain type of experiences as well. Not everything works well in VR. That said, the stuff that does is amazingly fun :) (6 minutes ago)
I set Dark Souls up to run on my Vive, got barfy af after like 10 minutes. Same with any game that doesn't use teleport movement. Tried trackpad move in one game, almost fell over from the confusion. (7 minutes ago)
Which apparently has "no games" according to people who supposedly love JRPGs ;) (13 minutes ago)
@alimokrane: Attach rates matter too. See PS Vita. (13 minutes ago)
And not just for some but some experiences. VR stuff that's developer for VR is obviously the best VR stuff. (14 minutes ago)
@KORNdog: VR improves for some. Remember that not all people can handle VR. (27 minutes ago)
but at the end of the day it's still just a sold separately peripheral. and you can't force any dev to support a peripheral. (59 minutes ago)