Trailer Xbox 360 PS3

Capcom has released a new trailer for its heroic-fantasy game Dragon's Dogma plus 12 screenshots. Set to launch next year.

TGS Screens

  • TGS: Dragon's Dogma trailer & screens - TGS Screens
  • TGS: Dragon's Dogma trailer & screens - TGS Screens
  • TGS: Dragon's Dogma trailer & screens - TGS Screens
  • TGS: Dragon's Dogma trailer & screens - TGS Screens
  • TGS: Dragon's Dogma trailer & screens - TGS Screens
  • TGS: Dragon's Dogma trailer & screens - TGS Screens
  • TGS: Dragon's Dogma trailer & screens - TGS Screens
  • TGS: Dragon's Dogma trailer & screens - TGS Screens
  • TGS: Dragon's Dogma trailer & screens - TGS Screens
  • TGS: Dragon's Dogma trailer & screens - TGS Screens
  • TGS: Dragon's Dogma trailer & screens - TGS Screens
  • TGS: Dragon's Dogma trailer & screens - TGS Screens
spacemanjupiter
spacemanjupiter
Commented on 2011-09-15 04:43:53
I think the visuals are nice overall and the game looks very interesting. The animation could use some more work though.
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2011-09-15 07:59:21
Looks quite good for sure, real time combat action RPG is always a plus for me.

Music sounded great too.

Hopefully they will release a demo for it.
In reply to
IIGrayFoxII
IIGrayFoxII
Commented on 2011-09-15 09:59:38 In reply to Sath
Always liked the game from the first time I saw it.

Will def. buy this day 1.
Posted by Sath
Looks quite good for sure, real time combat action RPG is always a plus for me.

Music sounded great too.

Hopefully they will release a demo for it.
I agree.
In reply to
Ian_Nottingham
Ian_Nottingham
Commented on 2011-09-15 12:07:59
Hmm,i am officially interested in this game.I still need a decent demo though.
In reply to
michaelob
michaelob
Commented on 2011-09-16 03:35:41
Although it looks MUCH better in those screens than it does in motion, I still really like the look of the game. It just has a very natural color palette and lighting that makes it look realistic, but not overly brown and grey.

Not a huge fan of the combat style, but I love the scale of the enemies. It is very cool that they are making the combat real time also, and not devolving into QTE's like some other game where you fight large mythical creatures by following colorful button prompts.

Anyone got any additional info on the game? I'm curious if there is anything more to the game than hack n slash. Is it open world with RPG elements, character interaction, and exploration, or more of a linear hack n slash with loot?
In reply to
St_Reborn
St_Reborn
Commented on 2011-09-16 05:44:34
Game is shaping up to be a must buy, Title Song from soundtrack includes title like an 80s movie. Wow.

I agree that the screens do look a little too good, specular lighting, self shadows and soft shadows all look better than what the consoles can/have rendered.

I seriously would like some form of co-op but despite the monster hunter looking game-play Capcom says no co-op :( But your Pawns (This is name design choice as bad as "unobtainium" I hope they try harder) can be trained and traded with other players.

For a small summary of game design check out the official page capcom-unity
http://www.capcom-unity.com/dragonsdogma/go/thread...

A big thing mentioned by the developer was they wanted to stand out as actually being able to slash or attack parts of the monster. So aim at the legs or wings and hit that part, not like current adventure games where you stand and swing and you Hit the beast wherever the artist pre-rendered.
In reply to
Jollipop
Jollipop
Commented on 2011-09-16 20:23:47
Liking the skin textures on the cyclops, art style is pretty good too.
In reply to
michaelob
michaelob
Commented on 2011-09-16 23:43:03 In reply to St_Reborn
Posted by St_Reborn
For a small summary of game design check out the official page capcom-unity
http://www.capcom-unity.com/dragonsdogma/go/thread...

A big thing mentioned by the developer was they wanted to stand out as actually being able to slash or attack parts of the monster. So aim at the legs or wings and hit that part, not like current adventure games where you stand and swing and you Hit the beast wherever the artist pre-rendered.
Thanks for posting the link. I'm starting to agree that it is a must buy. I've always liked the idea of games like God of War, but the implementation always left me wanting more. Like the ability to explore, converse, look around, and have some control over my play style. This looks to have all of those and more. (and the lack of QTEs is huge!).

It sounds like it is open world, with lots of exploration, lots of customization, and even some character interaction and inventory management. I really like the fact that everything from your armor thickness to your height and length of your limbs will affect your combat and gameplay. Definitely keeping my eye on this now!
In reply to
About the game
Platform
X360 PS3
Published by
Capcom
Developed by
Capcom
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