DEVELOPER DIARY | X360, PS3 Friday, May 6, 2011 | 5:38 PM

The art of From Dust

The art of From Dust

Ubisoft has released a developer diary for From Dust dealing with the art of the game. The title created by Eric Chahi is expected to be out later this year.

Art Direction (FR)
Art Direction (EN)

All comments

Commented on 2011-05-06 20:14:26
This will be amazing! So gonna buy it.
Commented on 2011-05-06 22:55:34
I second that. It's looking brilliant.
Commented on 2011-05-07 05:14:50
This looks fantastic! Can't wait to see more
Commented on 2011-05-07 06:19:42
remind me of a game called sacrifice by Shiny, awhile back
Commented on 2011-05-07 08:01:40
sold
Commented on 2011-05-07 18:53:56
So it's similar to Populous it would seem, a God game...never been able to get into those types of titles in the past but maybe this can change that.

Tribal themes usually cause my eyes to glaze over with apathy but the landscapes are beautiful and the masks remind me of Ray Bradbury's classic novel "the Martian Chronicles".

Intriguing...

About the game
  • From Dust
  • PC, X360, PS3
  • Published by Ubisoft
  • French release: Available
  • US release: Available


What's up?
  • nostradamus
    nostradamus Inside devs are already teasing the GOTG for the next decade release. (6 Hours ago)
  • nostradamus
    nostradamus Ico, one and done. next, Zone of Enders 1. (6 Hours ago)
  • Tiz
    Tiz @GriftGFX: I think MS were in full on panic mode because they wanted to add value to their box, so they showed everything. (12 Hours ago)
  • GriftGFX
    GriftGFX Yeah they just need to actually implement some of that stuff. They're charting an interesting path. I feel like they showed this game off before they knew what it was. (12 Hours ago)
  • Tiz
    Tiz For instance, in Destiny, the whole point of getting loot is to get better equipped to do raids for better equipment to do raids for better equipment and sometimes Iron Banner. (12 Hours ago)
  • Tiz
    Tiz @GriftGFX: It really depends how they approach it. If you can upgrade your ship, crew etc to navigate more dangerous parts of the sea then it will be a dangling carrot scenario. (12 Hours ago)
  • Tiz
    Tiz Also, like the Division you have to cash in the loot before people steal it for themselves. The Division ran into the problem of just allowing anyone in the instances. (12 Hours ago)
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