DEVELOPER DIARY | PC, PS4 Friday, April 22, 2016 | 6:10 PM

The Art of No Man's Sky

The Art of No Man's Sky

The developers from Hello Games explain how they created the unique art style of their procedurally generated game No Man's Sky. The title will hit PlayStation 4 and PC on June 21.

The Art of No Man's Sky

All comments

Commented on 2016-04-22 18:52:32
Really hoping this is a good game

The idea of also managing to find one of my friends and slaying them Dr. Man Interstellar style is too cool for my mind to handle
Commented on 2016-04-22 21:34:06 In reply to Tinks
The textures in this game look really rough. It's particularly bad on planets without grass.

Also the UI graphics look super bland.
Commented on 2016-04-22 21:40:19
In all the gameplay videos always appears exactly the same giant creature with the same head, colors and legs! The only variation I have seen on it is the tail once. :S
Commented on 2016-04-23 01:06:02
Can you destroy those alien creatures? I only want to play this game for I can go from planet to planet to destroy all lifeforms...just for jollies.
Commented on 2016-04-23 01:25:14
That was awesome. Really stellar art...!
Commented on 2016-04-25 11:24:42 In reply to Loakum
How sweet...:-DDD
Commented on 2016-04-25 11:32:42 In reply to b0vril
Posted by b0vril
The textures in this game look really rough. It's particularly bad on planets without grass.

Also the UI graphics look super bland.
the UI looks like a direct rip off of destiny. which i liked tbh. minimal clean interface. only good thing about destiny to be fair.
Commented on 2016-04-25 13:18:01 In reply to Loakum
Posted by Loakum
Can you destroy those alien creatures? I only want to play this game for I can go from planet to planet to destroy all lifeforms...just for jollies.
They have a system similar to GTA, where you become 'wanted' wherever you are the more destruction you do

About the game


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