While the second console beta has kicked off (Drift, Blim and Game Director Stéphane 'Fergus' Beley are livestreaming right now) Ubisoft reveals the content of the game's Season Pass. Priced at $24.99 it will offer you the McLaren 12C and Ferrari 458 Speciale and an ealy access to the 4 Car Packs (sold $6.99 seperately) with the first one coming in January. Each pack will come with new missions for free to all players. More details and some screens inside.
UBISOFT® DETAILS THE CREW™ LIVE CONTENT PLANS & KICKS OFF CLOSED BETA
SAN FRANCISCO — November 6, 2014 — Today, Ubisoft® revealed Season Pass and live content details for the action-driving MMO, The Crew™. The first of four themed Car Packs, new missions, new stickers and tuning kits will start rolling out to players in January 2015 with new PvP modes to follow shortly after.
Each pack will be available for purchase on its own for $6.99, or all packs can be purchased as part of the Season Pass for $24.99. Season Pass holders will have access to two exclusive cars at launch on December 2 and will receive early access to each of the four car packs one week in advance.
The Crew Season Pass will be available for the Xbox One and Xbox 360® video game and entertainment systems from Microsoft, PlayStation®4 computer entertainment system, and Windows PC. The Crew Season Pass will be included in The Crew Gold Edition. This digital edition is available on the Uplay® Shop, across PC digital channels as well as on PlayStation®Network and Xbox Live (Xbox One only).
The Crew Season Pass includes:
• Two exclusive cars – McLaren 12C and Ferrari 458 Speciale - available to Season Pass holders at launch
• One-week early access for all add-on car packs content
• Four packs, 12 cars total:
- Extreme Car Pack- available January 2015, includes performance cars, perfect for exhilarating, high-octane missions
- Speed Car Pack- available February 2015, includes sports cars, finely tuned for breakneck-speed races
- Vintage Car Pack- available March 2015, includes vintage rides, fashionable for missions set in iconic American locales
- Raid Car Pack- available April 2015, includes off-road vehicles, highly recommended for all-terrain missions
• 23 additional tuning kits unlocked to spec out the Season Pass car line-up for premium performance on any terrain
• All official paintjobs and rims for each car
• An exclusive sticker delivered with each car pack
With the release of each content pack included in the Season Pass, there will be new missions corresponding with each pack’s theme, available to all players free of charge. New customization options, paint jobs, rims, interiors and tuning specs will also be released on in-game stores.
Additionally, the closed beta for The Crew starts November 6 and runs through November 10 on Xbox One and the PlayStation®4 system. Players who preordered The Crew in North America will gain guaranteed access to the closed beta. Other players can still register for a chance to play at www.thecrewgame.com/beta.
The closed beta will allow players to explore the entire United States and complete challenges in the Midwest and East Coast, two of the five regions available in the game. The PvP lobbies in these regions will be accessible and two of the five spec classes, Street and Dirt, will be available for players looking to customize and fine-tune their ride.
The closed beta will be accessible to all Xbox Live and PlayStation Network members, however some online features will require an Xbox Live Gold or PlayStation Plus membership.
The 2014 Game Critics Awards Best Racing Game of E3, The Crew takes gamers on a wild ride throughout a massive open world recreation of the United States filled with exciting challenges and populated by other real players. The Crew will be available on December 2 for PlayStation®4 system, Xbox One, Xbox 360 and Windows PC.
@KORNdog: Speaking of Spiders, I finished Technomancer yesterday. Fun game but dragged down by WAY too much backtracking and lack of different locations. (9 Hours ago)
@KORNdog: I'm not far enough into the game yet but I heard the game world is very interesting and full of great quests with multiple choices. Those kinda things sound great to me. (9 Hours ago)
i honestly think they'd do better making something on a smaller scale. like an isometric action RPG. that spiders (developer) could do with going that direction too. (10 Hours ago)
@Moonwalker: it just looks like a typical game from them to me. like they bit off more than they can chew and the results are just mediocrity across the board. (10 Hours ago)
@KORNdog: the facial animations are bullshit yes, animations in general are passable, combat isn't nearly as bad as I expected though. The world so far has been great, very very nice indeed. (10 Hours ago)
@Moonwalker: it still looks all kinda of garbage though. lol (11 Hours ago)
tearing was horrible, not to mention loading times. Plus it really doesn't look too bad either. Trees and foliage swaying in the wind, nice lighting. Good job PB. course all the jank is still there :) (11 Hours ago)