The Deadly Tower of Monsters was released a few weeks ago and we were sent a code to prepare a bunch of funny gameplay videos commented by the director of the movie the game is supposed to be. As you'll see and hear, ACE Team's title is a tribute to the old low-budget sci-fi movies in which bad stop-motion animation and poor special effects were the norm.
The gameplay mechanics are not especially original but the game is fun to play and listen to. This is clearly a title that was meant for those who were dying to shoot extraterrestrial bats being moved around in the air by visible strings, or those who secretly wanted to beat up chimps and/or stuntmen in costumes. If you're interested, you should know it's on sales right now Steam and only costs €10.
and we'd be getting quantum break 2 instead of remedy going multiplatform (they had 2 back to back poor sellers) (1 minute ago)
@KORNdog: Assuming, since I have no knowledge of how much porting costs, it takes $1-2 million to port to XB1, that's a 2 to 5 times return, no? (1 minute ago)
@Sdarts: define "well" in the context of a multimillion dollar dev cost project? they may have broke even, if that. if they sold "well" we'd be getting a sequel instead of insomniac making spiderman (2 minutes ago)
@KORNdog: A publisher earns $42 of every $60 game, the other $18 are the 30% cut that Sony, Microsoft, Steam, etc. get for selling in their stores. So $48 x 100.000 = 4.8 million. (3 minutes ago)
because console power>games. (3 minutes ago)
Everything will will be ok for MS once they release the X (4 minutes ago)
fact is. neir developers released neir on the 360. sales were obviously not what they wanted from that platform and so didn't bother with porting the sequel. it's business. that's how they all work. (4 minutes ago)