VIDEO | PC, PS4, Xbox One Tuesday, March 8, 2016 | 12:50 PM

The Division PC ultra videos

The Division PC ultra videos

Tom Clancy's The Division will only be available to all tomorrow but Ubisoft sent us two unlocked codes for the PC version of the game so we could prepare a few gameplay videos. It's too soon to tell you how the game performs, but in the following extracts, you'll see that our rig (i5 4670K @ 4.1 GHz, 8 Go RAM, Windows 10, SLI Nvidia Geforce GTX 970 Gigabyte OC) is doing pretty well on ultra. That being said, we had a few frame rate issues towards the end of the prolog, but as it might be a problem on our end, we'll wait until we know more about what caused them. We may be live tonight playing the game, but we won't be able to confirm it until later today. Stay tuned.
Update 2: Added three videos showing the first Security wing mission, captured in Ultra by Miguel.

Introduction - PC
Brooklyn - PC
First Assignment - PC
More gameplay - PC
E3 demo area - PC
Security Mission PC - Part 1
Security Mission PC - Part 2
Security Mission PC - Part 3

All comments

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Commented on 2016-03-07 17:59:39
Nope,not watching...untill i get my hands on it!
Commented on 2016-03-07 18:37:43
been watching streams all day, turns out my hunch was right, the game is just like closed/open beta with all the areas opened up, open and empty, sad really so much for we removed stuff bs PR

game looks great though
Commented on 2016-03-07 21:07:50
Has the game yet and these videos the day 1 patch with all the graphics and lighting improvements?
Commented on 2016-03-07 22:33:47
How good/ bad works SLI? Thanks for the info :-).
Commented on 2016-03-08 06:36:21
What resolution we're you running this on?
Commented on 2016-03-08 07:54:26 In reply to mustacio
1080p.

The game was patched yesterday before we captured these. Not sure about the good implementation of the SLI. My problems seem to comz from the CPU, but during the beta I had à much smoother expérience with higher settings.
Commented on 2016-03-08 09:44:46 In reply to Driftwood
Posted by Driftwood
1080p.

The game was patched yesterday before we captured these. Not sure about the good implementation of the SLI. My problems seem to comz from the CPU, but during the beta I had à much smoother expérience with higher settings.
That optimization!
Commented on 2016-03-08 09:47:44 In reply to scoobs0688
Again, it seems to be CPU bound, which wouldn't surprise me at all. It's just a bit unexpected because I didn't have any problem with the beta. Maybe they added some more demanding effects I don't know.
Commented on 2016-03-08 16:46:40
Lots of recent AAA open world games seem to create a CPU bottleneck these days, especially on i5 processors.. I've seen several reports that show that games like GTA-V, Witcher 3 and FallOut 4 etc all bottleneck on a i5, but not on a i7.. I saw it too when I upgrade my i5 3570k to a i7 6700K (with the same 980Ti), CPU usage in GTA-V went from 100% to max 70% and the stutters I had in the game at certain extreme settings were all gone.. I guess the age of a i5 being good enough for all PC gaming has come to an end, certain games really use (and need) those extra logical cores if you want to push things to the max.. I would not be surprised if this game did aswell..
Commented on 2016-03-08 23:41:05 In reply to Driftwood
So I can run the game on ultra on my rig?
i5 6600k, R9 390x, 16gb RAM, Win 10 here
Commented on 2016-03-09 02:29:42 In reply to HR2
Posted by HR2
So I can run the game on ultra on my rig?
i5 6600k, R9 390x, 16gb RAM, Win 10 here
yes. Maybe turn down a few bells and whistles? Should be pretty close to maxing it out w/ that setup.

I was running smooth at 1440p everything turned up to the max and even the most demanding AA solution. Ran like butter
Commented on 2016-03-09 04:07:20 In reply to scoobs0688
Posted by scoobs0688
yes. Maybe turn down a few bells and whistles? Should be pretty close to maxing it out w/ that setup.

I was running smooth at 1440p everything turned up to the max and even the most demanding AA solution. Ran like butter
It should be noted that "ultra" and "maxing out" the settings are two different things. Ultra profiles are almost never truly maxed out settings. And the super sampled AA solution is a performance killer but not needed at 1440p based on the beta.

I am surprised by how well this is doing on Steam. It's encouraging me to pick it up.
Commented on 2016-03-09 08:00:28 In reply to GriftGFX
Posted by GriftGFX
It should be noted that "ultra" and "maxing out" the settings are two different things. Ultra profiles are almost never truly maxed out settings. And the super sampled AA solution is a performance killer but not needed at 1440p based on the beta.

I am surprised by how well this is doing on Steam. It's encouraging me to pick it up.
It's a fun game. I still have my reservations, but the shooting and cover system is really well done. I'm wondering if I'll be bored of this game in a week, we will see.
Commented on 2016-03-09 17:16:16 In reply to GriftGFX
Posted by GriftGFX
It should be noted that "ultra" and "maxing out" the settings are two different things. Ultra profiles are almost never truly maxed out settings. And the super sampled AA solution is a performance killer but not needed at 1440p based on the beta.

I am surprised by how well this is doing on Steam. It's encouraging me to pick it up.
True, Ultra settings usually does not mean maxed out.. There's very little new AAA games I can truely 100% max out on my 980Ti @1440p, but tweak a few settings down with minimal graphical effect and the games usually run pretty good.. Things like (SS)AA and shadows settings etc usually are the biggest performance-killers..

It gets mixed reviews on Steam, that's not what I call doing well?!? I'm still on the fence on this one, I'm waiting for the 1st reviews by certain sources I trust before I decide.. Also depends on a few friends who still need to get it, as I want to co-op it and not just play solo.. No rush, I do not need to play it from day 1..
Commented on 2016-03-09 17:21:45 In reply to Inflatable
Posted by Inflatable
It gets mixed reviews on Steam, that's not what I call doing well?!?
Referring to sales/player count. It's putting up very good numbers:

https://steamdb.info/app/365590/graphs/

And it's not even a Steamworks title... so there are probably tens of thousands of additional users uncounted here. The user reviews on Steam seem to be knee-jerk reactions to launch night downtime and/or "the downgrade" controversy... which I can't believe we're still talking about.
Commented on 2016-03-09 18:21:30
The game has been incredibly fun so far...but with one glaring exception...I get BSOD every 10-20mins or so...BSOD memory error that flashes by so fast I can't read it then then it reboots : /
Commented on 2016-03-09 18:26:37 In reply to Xeviant
Posted by Xeviant
The game has been incredibly fun so far...but with one glaring exception...I get BSOD every 10-20mins or so...BSOD memory error that flashes by so fast I can't read it then then it reboots : /
There's an option to turn off the automatic reboot.. which should help you at least read the error code.
Commented on 2016-03-09 18:32:56 In reply to GriftGFX
Posted by GriftGFX
There's an option to turn off the automatic reboot.. which should help you at least read the error code.
Not gonna lie, kinda behind on my PC repair skills, how do I go about doing that?
Commented on 2016-03-09 18:40:01
Right click on "This PC" in Windows Explorer > properties > advanced system settings > startup and recovery > the restart check box under system failure.
Commented on 2016-03-10 05:29:00
Spent the day mucking about with it...either my ram went bad, or a driver is seriously bad...i get conflicting results when i run evals on the dumps and memory tests.
Commented on 2016-03-10 06:28:41 In reply to Xeviant
Posted by Xeviant
Spent the day mucking about with it...either my ram went bad, or a driver is seriously bad...i get conflicting results when i run evals on the dumps and memory tests.
I'd need to see the error code, but sounds like your memory might be pooping out.
Commented on 2016-03-10 06:47:29
I'm up to several different...started out with memory_management stop: 0x0000001a, and a few other strings in parentheses. Then after disabling the virtual memory, i got an IRQL_NOT_LESS_OR_EQUAL, same stop. Did the verifier and it said there was a driver attempting to corrupt system and refused to boot. So I had to system restore and i'm back to square one...i'm on the verge of formatting and reinstalling windows >.< But, it seems to tweak whenever I do something with the video card...including updating its driver.
Commented on 2016-03-10 07:22:29 In reply to Xeviant
Posted by Xeviant
I'm up to several different...started out with memory_management stop: 0x0000001a, and a few other strings in parentheses. Then after disabling the virtual memory, i got an IRQL_NOT_LESS_OR_EQUAL, same stop. Did the verifier and it said there was a driver attempting to corrupt system and refused to boot. So I had to system restore and i'm back to square one...i'm on the verge of formatting and reinstalling windows >.< But, it seems to tweak whenever I do something with the video card...including updating its driver.
Ya I used to get this error, and it was due to the memory going bad. I replaced them with new DIMMs and the error disappeared. Hope this helps.
Commented on 2016-03-10 07:27:08
Memcheck can't hurt.
Commented on 2016-03-10 09:10:55
seems to be the consensus...it's still happening after a fresh win7 install...and for that matter it's not even running windows update :( timing....
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