Ubisoft released Gearbox' Brothers in Arms: Hell's Highway last week on Playstation 3 and Xbox 360, while the PC version will hit the stores next
week. Here are the first 10 Minutes of the game, actually more than that since the intro is really long. Some of this is in the newly released Playstation 3 demo, but since it's not sure when the Xbox 360 version comes up I decided to just capture this part for now.
We got the game really late so I haven't really been able to play it much, but so far I've been pleasantly surprised with it. The graphics aren't that bad and some things actually look pretty good, specially the ground - a part a lot of game developers seems to ignore. I've always been a fan of the series and this is very much like the previous games, so I really can't complain on the gameplay. As you will see in the video when I enter the house, the enemy sometimes simply stands still in the open just waiting to be shot. Close combat, specially in buildings, doesn't work well with the AI.
So the AI isn't exactly groundbreaking , and the Unreal Engine 3 slow texture loading is as usual fully visible in the cut-scenes.
The much hyped "emotions" the characters show leave a lot to be desired, something we could see in the previous trailers - they just doesn't seem to be alive enough to show the tears, hopelessness that the developers seem to aim at.
As usual you guys are free to write your impressions in the comments below, and if you haven't played the game yet, enjoy these videos below.
@Melmoth: But it's Nintendo... You can't say anything negative about Nintendo or you're considered a hater... (29 minutes ago)
@Melmoth: i've lostened to a couple podcasts where total spend before games have been 500+ dollars due to the high cost of accessories. (2 Hours ago)
more expensive than the PS4 and XB1 introduction price. (2 Hours ago)
dang nintendo prices here. Switch is (converted to USD) 432 here, which is something like 60% more expensive than in japan. (2 Hours ago)
We are live strreaming Horizon Zero Dawn in a minute, come join us! [url] (3 Hours ago)
@KORNdog: I hated Syndicate's combat system. Unity's was so sluggish as well. I hope its fluid like AC3 and 4 but more deep and challenging (4 Hours ago)
It's performance related. Also, people underestimate the point of correct calibration. Having the 3d just off slightly for your eyes can cause bad eye strain, thus leading to nausea. (5 Hours ago)