Ubisoft released Gearbox' Brothers in Arms: Hell's Highway last week on Playstation 3 and Xbox 360, while the PC version will hit the stores next
week. Here are the first 10 Minutes of the game, actually more than that since the intro is really long. Some of this is in the newly released Playstation 3 demo, but since it's not sure when the Xbox 360 version comes up I decided to just capture this part for now.
We got the game really late so I haven't really been able to play it much, but so far I've been pleasantly surprised with it. The graphics aren't that bad and some things actually look pretty good, specially the ground - a part a lot of game developers seems to ignore. I've always been a fan of the series and this is very much like the previous games, so I really can't complain on the gameplay. As you will see in the video when I enter the house, the enemy sometimes simply stands still in the open just waiting to be shot. Close combat, specially in buildings, doesn't work well with the AI.
So the AI isn't exactly groundbreaking , and the Unreal Engine 3 slow texture loading is as usual fully visible in the cut-scenes.
The much hyped "emotions" the characters show leave a lot to be desired, something we could see in the previous trailers - they just doesn't seem to be alive enough to show the tears, hopelessness that the developers seem to aim at.
As usual you guys are free to write your impressions in the comments below, and if you haven't played the game yet, enjoy these videos below.
yeah I would hope so. The fact it's $60 right now in this stage is rough though (48 minutes ago)
I'm assuming since it's 1st party there's a decent chance of it eventually becoming good. (57 minutes ago)
so I'm thinking I may wait to buy Sea of Thieves when it actually has good quest content. Game is REAL shallow (1 Hour ago)
like in dark souls where i mapped run/dash/roll to one of the paddles so i could run (b-button) while controlling the camera (right thumbstick) at the same time. (6 Hours ago)
you can feel the difference in material quality in every part. 3 different swappable thumbstick heights is also nice, and the programmable and swappable trigger pads beneath are also nice in some gams (6 Hours ago)
@droezelke: i had the standard one pad. i liked it, but then it was in an (ahem..) accident. So i had to get a new one anyway. the elite is really nice. d-pad is very good. good grip (6 Hours ago)
@Melmoth: Standard. The elite is too expensive. I can buy multiple games for that money :-) (6 Hours ago)