Due to a rather abject lack of free time these days I've not been able to complete and review Castlevania: Lords of Shadow, so instead I'm doing this good old "First 10 minutes" (and more!) with a few videos and my impressions of this game. More inside!
Castlevania: Lords of Shadow is without a doubt one of the most polarizing games of this generation. Here is a game that can happily claim to be one of the most beautiful titles of the generation, but also one of the least smooth. It comes along with a very interesting combat system, but also a rather strangely imprecise control system during the platforming sequences, and, above all, a highly annoying fixed camera system. It seems that in every compartment of the game, there is an unfortunate "but" to contrast with what has been well-executed.
Castlevania: Lords of Shadow could have been very close to being one of the best of its genre for this generation, but its numerous defects keep it from getting up there. Personally, my main motivation to keep playing is its amazing artistic direction and its interesting combat system. This is what makes me want to go on, despite the not so clear (at times) platforming system, the rather obtuse (at times, again) puzzles, and all of these little annoyances.
So I see new KojiPro doesn't send uncompressed press kit videos to you guys like Konami used to? (12 minutes ago)
@Melmoth ;) Current status (Moonwalker might like this ) [url] (7 Hours ago)
@Melmoth: that is one impressive engine. Didn't it also run until dawn, and soon a massive open world game. (8 Hours ago)
The only bad thing is that now I'm dying to play Crash Bandicoot. I didn't notice the sounds the first time, but from the second onwards they hit me so hard with nostalgia. Those are great games. (9 Hours ago)
Just watched PSX 2016 for the 4th time, reactions from the Easy Allies and Kinda Funny guys. It was such an unbelievably amazing show that just gets better after each rewatching. Congrats to Sony! (9 Hours ago)