Fight Night Round 3 was unveiled last year during the Sony conference at E3 where it really impressed, but it's finally on Xbox 360 that the game has been released first, and the graphics certainly aren't worse. Due to technical difficulties I have not been able to use the 720p footage I've recorded, so I'll make a new video later this week and post my full impressions at that time. But I can already tell that the game is very good! Update : The 720p video is now online, as promised. I've decided to ultimately record the first title fight of the game, as it's more interesting than everything else before. Full impressions inside!
A few people on forums said that the next generation really started graphically a few weeks ago with Fight Night 3. While we certainly got some really nice looking games at launch with Kameo for example, I'd agree that Fight Night Round 3 took graphics a step up compared to... anything else so far.
It's difficult to describe how incredible this game looks. Thankfully this is Xboxyde so you just can take a look at our exclusive 720p footage of the game to see it all by yourself. The details on the characters models, the way the skin looks realistic, the lighting, everything just screams "NEXT GEN!". If you want to show off your brand new 360 to your friends or family, this is the game you will want to use.
Of course graphics and animation go hand in hand. While the animation in FNR3 is certainly very good and maybe beyond anything we've seen so far, it's just not good enough to be on par with how the game looks. There are a few issues with the transition between the animation, and sometimes the way the boxer is guarding itself just looks plain weird. Like I said, it's definitely not bad at all, but it kills a bit of the overall realism.
Is the gameplay as good as the rest? I'm happy to say it is! The total punch control system is just an incredibly good idea for such a game. It just feels so much more fulfilling to actually make the motion of the movement with the right analog stick instead of just pressing a button, it's just *right*. It can be a bit awkward the first few minutes, but once you are used to the motions it's difficult to think about playing this game any other way than this one. Kudos to EA Chicago for such a great idea and implementation!
The career mode is a good way to get started with the game and get used to every little things you have to know about the gameplay, but it's a bit on the short side and just maybe not as complete as it could have been. Thankfully there also other modes, like the ESPN classics fights, and of course the Xbox Live mode. Playing on Xbox Live is just as good as playing with a friend on the same TV, except for a few slowdowns from time to time. This is a great feature and hopefully will be expanded next year with a tournament system.
Except what we could call almost minor details, I'm very happy with Fight Night Round 3 on Xbox 360. This game delivered graphically what no other game managed to do until now, and since the gameplay is also excellent this makes it an instant classic, until next year at least!
I wish they'd put D.Va's crazy demon skin from HoTS in Overwatch. But I'll take gothic cat D.Va :D (4 Hours ago)
And Blizzardworld finally comes out too. Great time for Overwatch. (4 Hours ago)
13 new legendary skins is basically unheard of in a patch.. I think including holiday events. (4 Hours ago)
@Tinks: There are five epic skins. Those are always 99% texture swaps. Remodels are legendary and there are loads in the patch. (4 Hours ago)
the door for devs to allow them to do what they want without worrying about that. Everything else will automatically get better, but thats the key overall. (5 Hours ago)
Trico is massive. I felt like he was going to knock me over the edge a few times as he walked past. Great stuff. Shame about the teleportation, but fixing the motion sickness issue should open up (5 Hours ago)
Imagine God of War 3 for a VR port. It'd be immense. The Last Guardian VR demo too was superb, but frustrating because it wasn't the full game, but showed it can work. (6 Hours ago)