Because of Gamescom, we kind of missed the release of Kane & Lynch: Dog Days. Better late than never, here is finally the first ten minutes of the game. IO Interactive's new title did not receive a warm welcome in the press, but to me its main issue is that you do not need more than four to five hours to complete the single player campaign. Add to that the absence of a final cutscene in the end (it feels like being back in the eighties when your only reward was a congratulation message) and you will easily understand why it did not get a high score in the reviews. In spite of an interesting visual approach and a good atmosphere, the game is indeed disappointment in the end. Not quite as bad as some said, but clearly not worth a full price purchase unfortunately.
@Megido: It's clearly still memorable for you after 16 years, so they were doing something right. Better to be remembered than not at all. (45 minutes ago)
I have a hard time when a fat bomber rolls around on skated with a parasol cocktail in his hand, whilst doing a pseudo-philosophical monologue about life. It's neither funny or cool, it's just dumb. (6 Hours ago)
@Melmoth: Yeah, but MGS1 has a good balance, 2 and onward doesn't. IMO. (6 Hours ago)
@Megido: that's the beauty of metal gear :). the mix of realism and (wtf) fantasy (7 Hours ago)
@MikeManiac61: He sounds like he's on the toilet with a serious constipation problem :) (9 Hours ago)
Especially on MGS4, he made it sound like he had a clog of saliva in his throat. (10 Hours ago)
@Megido: I think i'm the minority on this, but the VA for Snake (forgot his name) didn't click with me. (10 Hours ago)