As we haven't been able to give you a proper review of Prince of Persia: The Forgotten Sands, our review version having probably been lost in some parallel universe, we will make it up to you by showing you the first 10 minutes of the retail version we were sent this week. Being in a pleasing mood this week-end, other videos will come if you guys want to see a bit more of the game. Enjoy! Update 2: Third part added.
This new episode in the franchise reminds a lot of the Sands of Time trilogy games, especially the first one, this as soon as the introductory tutorial sequence you can see down below. The platforming is then unsurprisingly pleasant, which cannot be said for the combat, that is actually about as (un)interesting as it was in Sands of Time. Compared with today's standards, it falls short of what is now expected in the genre.
Gaphically speaking, the game looks ok overall, nice in some cases, but the Assassin's Creed engine is clearly not used to its full potential. That being said, it is quite a fun game to play and in the few hours I have played so far, I have not gotten bored yet.
Apparently rather short (according to the different reviews), with only a normal and easy mode to choose from, Prince of Persia: The Forgotten Sands may not be the AAA title hardcore gamers should not miss, but it is nonetheless an enjoyable game that is also faithful to the franchise. If the platforming of the 2008 Prince did not satisfy you, you might want to give this one a try.
That camera simply doesnt work for a game like this... and it's why I am worried I wont like the new God of War. For fuck sake, just pull the camer back a little will ya? or at least giv me the option (1 minute ago)
I like the settting and all but BOY that camera is annoying and the combat seems like the bore that was called Ryse Son of Rome (which sucked!) (2 minutes ago)
Hellblade's gameplay looks very bland: [url] (3 minutes ago)
into black goo monstrosities that hit pretty hard. it's not ornstein and smough levels of challenge obviously, and i seem to be past it now, but easily the most unforgiving start to a souls game (31 minutes ago)
and seems to have a pretty densely packed collection of tougher enemies really early on. be they red eye knights, whoever it is to the left of the shrine, the fat axe guy, regular enemies evolve (34 minutes ago)
it just feels like it it doesn't ease you in as well. just throws you in at the deep end. no "trial" boss fight, where dying is almost expected. (35 minutes ago)
but i've probably died more in the first 4 hours of dark souls 3 than i have in the other games combined. lol (36 minutes ago)