As promised here is the second first 10 minutes of Prey on Xbox 360, this time showing what's happening after the ending of the demo. I'm sure you have already noticied, either by playing or by watching the videos that Prey is a very linear and totally scripted game. Some people will hate this, others will love it. Personally I'm quite enjoying this game, with lots of very good and creative ideas like portals and gravity changes that add a real plus to an otherwise rather classic gameplay. The game can be finished in about 6 hours, but these are 6 excellent hours where a lot of stuff happens. The multiplayer mode could have added to this, but I really found it too limited to be much more than a nice bonus. Also worth noting, the framerate can from time to time get rather bad, proving once again after Quake 4 that the Doom 3 engine isn't at all designed for the 360 architecture.
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its a good game no doubt but i found the multiplayer quite tedious and chunkky so i returned it after 7days tho it was worth playing , its just not worth keeping :)
But I don't think it's the fault of the Doom3 Engine, in fact - it should run quite smooth on 360 . . ... it's just another bad PC port, that's all. . .. . . not optimized for 360. .. . .
Better Doom3 engine-examples in the future will hopefully be Carmack's Wolfenstein and Quake Wars, I guess . . ..
greetz from Vienna
Actually the "stock" Doom 3 engine is about as unoptimized as it could be for the 360 architecture. It makes some very heavy usage of the branch prediction features of all the moderns x86 processors, something both the 360 and PS3 CPUs are lacking. Carmack certainly had time to rewrite a lot of the engine for Wolfenstein since Doom 3 has been released, but that would have been very difficult to do for an engine licensee like Raven or Humanhead.
^ ass
hm, could be such a good game
the framerate i dont really minded (got used to in Quake 4) but it was to scripted and linear even the demo had that problem.
so i am going to wait for this game to be a discount item.
Overall this game was alot of fun and a great rental , the graphics were very nice and smooth for moi.
Also wanted to mention this game definately isn't only 6 hours to play through the single player mode. Maybe if you rush and avoid the enemies and just try to sprint through the levels you may beat the game in 6 hours. It took me around 10-12 hours to beat.
BTW, Venom wrote completely fresh code for this game, independently from quake4 engine.