As promised here is the second first 10 minutes of Prey on Xbox 360, this time showing what's happening after the ending of the demo. I'm sure you have already noticied, either by playing or by watching the videos that Prey is a very linear and totally scripted game. Some people will hate this, others will love it. Personally I'm quite enjoying this game, with lots of very good and creative ideas like portals and gravity changes that add a real plus to an otherwise rather classic gameplay. The game can be finished in about 6 hours, but these are 6 excellent hours where a lot of stuff happens. The multiplayer mode could have added to this, but I really found it too limited to be much more than a nice bonus. Also worth noting, the framerate can from time to time get rather bad, proving once again after Quake 4 that the Doom 3 engine isn't at all designed for the 360 architecture.
@droezelke: Congratulations!!! It's not always we get to meet our heros and heroines. Cherish it well and don't let anyone touch it with greasy fingers or shit like that. (4 Hours ago)
@Melmoth: ROFLOL I completely forgot about that one. Jesus... Feels like that was in another life. (4 Hours ago)
@GriftGFX: Yes, though I still liked the vehicles in Far Cry 3 and 4. Once you get used to them, it's quite nice going from one place to the other. If there's planes, the map will be even bigger. (4 Hours ago)
oh snap. just spent over 400 euro on a new joystick [url] (5 Hours ago)