Codemasters released Rise of the Argonauts on Xbox 360, PC and Playstation 3 in the US this week, while everyone in Europe but the UK got it last friday. Some of you might have seen the launch trailer we put up last week, and I was really skeptical about it after watching it. Fact is, that the game looks pretty acceptable except for the cut-scenes, and more importantly it's pretty fun to play.
The game is an action game centered around the Greek mythology. Tge story includes several mythological figures, like Titans and magical beasts. Interacting with the characters is pretty advanced for being an action game, using a system similar to Mass Effect. Several answers are sometimes available, like choosing what weapon you request or what direction you want the conversation to take.
What I first experienced with the controls was that they are very instant. When pressing attack, there is an instant response from the fighter. This makes the fights pretty interesting, though some might find it a bit unrealistic with the lightning-fast combat.
There are several weapons to chose from, and attacks are created by pressing different combinations of X and Y. Using the spear gives the option of either swing it with X or do a straight thrust forward with Y. As shown in the video below, X can be used to shatter a shield and Y to attack those without shields. During a fight there is also aid available from both simple guards and more famous figures.
The game suffer from some technical issues. There's the occasional framedrop and sudden "teleport" of characters. I didn't find it game breaking at all, but it is worth to be mentioned. The animations also tend to look pretty bad in some situations.
There is pretty heavy editing in this video - I wanted to fit the first level/tutorial in one video, so I removed some of the opening combat sequences. The first three fights or so are pretty dumbed down anyway and there's tons of better ones in the video later on. Enjoy!
Played a bit of BF1 yesterday, still doesn't hold my attention like it used to but by jingo it looks beautiful!! (28 minutes ago)
@Moonwalker: I know hdr makes a difference. However, is it worth 1000+ euro's? (2 Hours ago)
Yea that's sorta like turning up the "digital vibrance" setting in the Nvidia control panel. Without HDR we're just seeing more saturated colors. (8 Hours ago)
If it was, that would be great as there would be no need to buy a HDR TV to watch HDR content as any SDR screen would be able to show HDR the same as HDR screens. I wish it was like that though. (9 Hours ago)
Mostly what you can see is a richer color palette due to a wider color gamut and bloom/brightness. Though it's not the same, unfortunately. (9 Hours ago)
You can see it here in both the "Nano Cell" and "HDR" sections on this LG TV: [url] It's still not the same as watching in person. SDR screens can't show HDR. (9 Hours ago)
@Moonwalker: Yes, you can see a difference, but only on colors and bloom. It's the same type of thing that TV manufacturers use to describe what HDR is with images. same. (9 Hours ago)