Codemasters released Rise of the Argonauts on Xbox 360, PC and Playstation 3 in the US this week, while everyone in Europe but the UK got it last friday. Some of you might have seen the launch trailer we put up last week, and I was really skeptical about it after watching it. Fact is, that the game looks pretty acceptable except for the cut-scenes, and more importantly it's pretty fun to play.
The game is an action game centered around the Greek mythology. Tge story includes several mythological figures, like Titans and magical beasts. Interacting with the characters is pretty advanced for being an action game, using a system similar to Mass Effect. Several answers are sometimes available, like choosing what weapon you request or what direction you want the conversation to take.
What I first experienced with the controls was that they are very instant. When pressing attack, there is an instant response from the fighter. This makes the fights pretty interesting, though some might find it a bit unrealistic with the lightning-fast combat.
There are several weapons to chose from, and attacks are created by pressing different combinations of X and Y. Using the spear gives the option of either swing it with X or do a straight thrust forward with Y. As shown in the video below, X can be used to shatter a shield and Y to attack those without shields. During a fight there is also aid available from both simple guards and more famous figures.
The game suffer from some technical issues. There's the occasional framedrop and sudden "teleport" of characters. I didn't find it game breaking at all, but it is worth to be mentioned. The animations also tend to look pretty bad in some situations.
There is pretty heavy editing in this video - I wanted to fit the first level/tutorial in one video, so I removed some of the opening combat sequences. The first three fights or so are pretty dumbed down anyway and there's tons of better ones in the video later on. Enjoy!
Distribution is definitely a problem. I've heard Switch is pretty easy to find in certain parts of Europe. Not so easy in the USA. (2 Hours ago)
like here (norway) i know people who preordered it, none got it. so they can't have sent many this way. Personally i wasn't planning on getting one, but i feel sorry for those who tried and failed. (3 Hours ago)
themselves), they should have put out a few more runs to atleast cover the people pre-ordering it. i'm fine with limited time availability otherwise. (3 Hours ago)
the whole nes-mini thing was lame. i understand they planned it as a limiteds-time release so people could get something cool for christmas 2016, but when they misjudged the marked (which they said.. (3 Hours ago)
I stopped trying to make sense of Ninty's decisions a long time ago lol. "This cheap machine prints money? naaaah" (5 Hours ago)
I guess it was supposed to be a limited run in the first place.. but you'd think it'd be a pretty easy way to make money too. (5 Hours ago)
yeah they certainly decided against trying to meet demand. They probably wanted to focus on Switch demand above all (5 Hours ago)