Codemasters released Rise of the Argonauts on Xbox 360, PC and Playstation 3 in the US this week, while everyone in Europe but the UK got it last friday. Some of you might have seen the launch trailer we put up last week, and I was really skeptical about it after watching it. Fact is, that the game looks pretty acceptable except for the cut-scenes, and more importantly it's pretty fun to play.
The game is an action game centered around the Greek mythology. Tge story includes several mythological figures, like Titans and magical beasts. Interacting with the characters is pretty advanced for being an action game, using a system similar to Mass Effect. Several answers are sometimes available, like choosing what weapon you request or what direction you want the conversation to take.
What I first experienced with the controls was that they are very instant. When pressing attack, there is an instant response from the fighter. This makes the fights pretty interesting, though some might find it a bit unrealistic with the lightning-fast combat.
There are several weapons to chose from, and attacks are created by pressing different combinations of X and Y. Using the spear gives the option of either swing it with X or do a straight thrust forward with Y. As shown in the video below, X can be used to shatter a shield and Y to attack those without shields. During a fight there is also aid available from both simple guards and more famous figures.
The game suffer from some technical issues. There's the occasional framedrop and sudden "teleport" of characters. I didn't find it game breaking at all, but it is worth to be mentioned. The animations also tend to look pretty bad in some situations.
There is pretty heavy editing in this video - I wanted to fit the first level/tutorial in one video, so I removed some of the opening combat sequences. The first three fights or so are pretty dumbed down anyway and there's tons of better ones in the video later on. Enjoy!
@KORNdog: Grift just doesn't want to admit it, because his orgasm game is based on lootcrates. (47 minutes ago)
What bothers me most is it truly is creating gambling habits in small kids that also play these games (8 Hours ago)
@KORNdog: exactly, it’s nothing short of predatory. It’s literally using reasearch about the chemical reactions of the human brain to get people to spend more money than they want to (8 Hours ago)
They want you spending hundreds amassing a room full of dollar store garbage while you search out a t-shirt that actually looks like it wasnt designed by a monkey, (8 Hours ago)
I don't like lootcrate/nerd block for the same reasons. Yes you MIGHT get something cool, but that glimmer of hope is exactly what those companies are exploiting. (8 Hours ago)
But obviously thats just a single pay ent pirchase. Pubs want you spending weekly unlocking content you might not not even want or need. (8 Hours ago)
@Nietzsche: i agree. There os no justifiable reason to have the randomised element of loot boxes. The stuff should just be avalible in a store and you pay for what you want. (8 Hours ago)