Deep Silver released Risen a couple of days ago, a game from the developers of the Gothic series, Piranha Bytes. Here's the First 10 Minutes, of a game that may be described as Oblivion lite edition. Unfortunately, the X360 version is a huge disappointment on many levels.
I haven't been able to play it much since I got it late, but I'll share some of the early thoughts I've gotten so far. First of all, the previously mentioned graphics. There's a comparison image posted in the comments section below and that image simply says more than a thousand words. Except for the poor-looking environments and characters, there's also the framedrops.
The text size is so small that I found myself leaning forwards my tv as soon as a conversation began. The HUD works in the same manner, with small icons and object description. The cutscenes are sometimes laughable, with poorly choiced camera angles and low-poly characters. The battle mode is very clunky, with the first hours of the game consisting of using the A button for attack and B button for shielding.
The game takes off with the player as a stranded survivor on an unknown island, this is the part that the video shows below. My video settings didn't match the game's very dark colors, so the night setting in the beginning looks a bit off - sorry about that. You'll see a couple of conversations and battles, so enjoy!
@Sdarts: I'd like to remind everyone that such fixes and tools will never be possible in the very un-PC UWP platform. (5 Hours ago)
@Sdarts: the only mark life is strange left on me is that of faked choice and how much i wanted to let Chloe die over and over and over again. lol (8 Hours ago)
@nostradamus: your PC must be complete shit if you're getting 1-5 fps on oxenfree. haha. (9 Hours ago)
at least it run like a bige pile of hunking crap. 1-5fps for such a shitty looking 2D game (even if the detailed zoom-in/out 2d arte is cool) vs a 30fps LiS. comparison by my gaming toaster. (12 Hours ago)