A little summary of the week in updates on Super Smash Bros. Brawl's Dojo. To begin with, monday we had the friends list which uses Nintendo Wii friend codes to create smash friends, kinda limiting in my opinion. Tuesday, a ton of old school Pokémons returned, like Togepi and Lugia. Wednesday, a double update with a music from the Japan-only "X" Game Boy videogame plus an explanation of the Smash Ball (continued)...
It has also been confirmed that the Smash Ball option can be toggled off in the items menu. Yay for tourny players I guess. Also, there's a special move called Pity Smash ; when you really suck, you'll get a free super Smash. It's unclear as to wether or not it'll be configurable. Thursday, King Dedede's Final Smash, Waddle Dee Army, has been shown. Not really inspiring, it's just his special moves kinda. Today, another gameplay update (sigh) related to the online part.
@Melmoth: Just read up on it. Itls developped by a member of Crytek while still working for Crytek and is based of the CryEngine, but it is proprietary to Ubisoft. How that works in terms of royalties (2 Hours ago)
@Melmoth: Is the Dunia Engine Crytek property? I don't think so (2 Hours ago)
I mean they can keep upgrading it but why bother when they have more capable engines already. (15 Hours ago)
I just think it shows its age in a lot of ways in FC5 and they have better tech so they should use it. (15 Hours ago)
if they still pay royalties to crytech when using it they probably should (15 Hours ago)
Although I think it's kinda time to retire Dunia. (15 Hours ago)
@HR2: a lot of studios used modified UE3, games like Arkham Knight, XCom2, both being very problematic on pc. Interesting to see what those studios will do for their next games. (15 Hours ago)