DEVELOPER DIARY | X360, PS3, PC Thursday, August 11, 2011 | 4:00 PM

The sound and art of Rage

The sound and art of Rage

Here is the last developer diary of Rage dedicated to the sound design of id Software's game. Bethesda will drop the game in early October.

The Sound and The Art (EN)
The Sound and The Art (FR)

All comments

Commented on 2011-08-11 16:45:56
Very nice!
Commented on 2011-08-11 17:21:38
Walter in my Rage baby!!!

"This is what happens when you fuck a stranger in the ass"

lol.
Commented on 2011-08-11 18:33:58
Very impressive graphics. Oh, someone noticed the epic skyboxes? :D

Sound effects are also good. Only one tiiiiiiiiny "meh": the shotty sounds lame :( (should be more like this here http://youtu.be/IwC85njIE0k ).
Commented on 2011-08-11 18:38:26
This graphics for this game looks insanely good and really i don't think anyone can dispute that. Texture quality is only one area you could pick at but considering just how good it actually looks like as one entire scene+ running at 60 frames, that's very easily forgiven

I'm even less on the fence with this one
Commented on 2011-08-11 18:39:04
Thats not a regular shotgun though and in Rage will be a more badass double barrel shotgun if you want a more meaty one.

I tought it sounded great.
Commented on 2011-08-11 18:41:42
What's interesting i find with videos they've shown, it's clear this is a real work of love.One that's also not rushed. This could end up surprising a lot of people- myself included
Commented on 2011-08-11 18:44:02
The background art is stunningly detailed, I'll give it that.

But man, weapon variety where is it? Are they hiding 10 other crazy weapons, cause I'm snoozing here with what's shown.
Commented on 2011-08-11 18:44:06
A DB? Count me in, lol
Commented on 2011-08-11 18:47:02
Love these videos. It's just the sort of world you want to get lost in and explore when playing an FPS. None of this point (A) shoot a load of things, to point (B) cut scene, level ends. It looks like you can take stuff in at your own leisure, which I'm sure is what id want seeing that they put so much time into the detail. Imagine this tech being used to recreate the first 3 Star Wars films, where places like Mos Eisley get recreated detail for detail. You can now see that being possible through this game.

The other highly impressive thing about this game is in the enemy reactions and animations. They seem highly fluid and dynamic.
Commented on 2011-08-11 18:48:49 In reply to FemaleTengu
Posted by FemaleTengu
A DB? Count me in, lol
This one!

http://i.min.us/jlDNJm.jpg

XD
Commented on 2011-08-11 18:54:54 In reply to digi_matrix
Posted by digi_matrix
The background art is stunningly detailed, I'll give it that.

But man, weapon variety where is it? Are they hiding 10 other crazy weapons, cause I'm snoozing here with what's shown.
I think they did say that there will be a lot of customisation with the weapons. It would be nice if something was created so that you could create your own weapons. That would be a massive undertaking, but it would be something different to the genre, and no, I don't mean simply adding bolt on's to the gun a la Bioshock.
Commented on 2011-08-11 19:48:54 In reply to MrWhite
Posted by MrWhite
I think they did say that there will be a lot of customisation with the weapons. It would be nice if something was created so that you could create your own weapons. That would be a massive undertaking, but it would be something different to the genre, and no, I don't mean simply adding bolt on's to the gun a la Bioshock.
If you could make your own weapons, then this is the first thing I would make.
Commented on 2011-08-11 19:52:16
This game is a 'case in point' of the importance of game ART not just graphics power.

Preordered and waiting.
Commented on 2011-08-11 21:20:19 In reply to digi_matrix
Posted by digi_matrix
If you could make your own weapons, then this is the first thing I would make.
A turd?
Commented on 2011-08-11 23:45:57
Best looking game this gen, and I doubt anything will look better until Xbox 3 and PS4 come along. Simply a perfect blend of the best tech with the best artists. Outstanding.

Hopefully the game will live up to the promise of the visuals.
Commented on 2011-08-11 23:49:24 In reply to Sephiriah
Posted by Sephiriah
This game is a 'case in point' of the importance of game ART not just graphics power.

Preordered and waiting.
yes absolutely. John Cormack gave a brilliant keynote(it's on youtube) on why they chose this tech and he's also open about it's short comings (low-res textures and pop-in).
Commented on 2011-08-11 23:50:51
With you guys here Im not that alone lol.

Rage will own all!!
Commented on 2011-08-12 00:36:28 In reply to b0vril
Posted by b0vril
yes absolutely. John Cormack gave a brilliant keynote(it's on youtube) on why they chose this tech and he's also open about it's short comings (low-res textures and pop-in).
Can you link me?
Commented on 2011-08-12 00:44:29 In reply to Sephiriah
Posted by Sephiriah
Can you link me?
http://www.youtube.com/watch?v=4zgYG-_ha28
Commented on 2011-08-12 01:18:11 In reply to IRAIPT0IR
Cheers =)
Commented on 2011-08-12 08:35:06
Whoa, this game looks much better than i remember. Haven't watched any videos for months and looks like they have bumped up the graphics a lot.
And if RAGE runs with solid 60fps on my 360 - holy shit. :0

About the game


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