Trailer PS3

Without a word since 2008 and the prototype video, The Unfinished Swan is back with a trailer and screenshots. The game is about exploring the unknown and painting a white world. Though the latter is only the first 15 minutes according to the studio, after that it gets more weird. The title will come out on PSN later this year.

12 screenshots

  • The Unfinished Swan coming to PSN - 12 screenshots
  • The Unfinished Swan coming to PSN - 12 screenshots
  • The Unfinished Swan coming to PSN - 12 screenshots
  • The Unfinished Swan coming to PSN - 12 screenshots
  • The Unfinished Swan coming to PSN - 12 screenshots
  • The Unfinished Swan coming to PSN - 12 screenshots
  • The Unfinished Swan coming to PSN - 12 screenshots
  • The Unfinished Swan coming to PSN - 12 screenshots
  • The Unfinished Swan coming to PSN - 12 screenshots
  • The Unfinished Swan coming to PSN - 12 screenshots
  • The Unfinished Swan coming to PSN - 12 screenshots
  • The Unfinished Swan coming to PSN - 12 screenshots

Key Art

  • The Unfinished Swan coming to PSN - Key Art
twitchfactor
twitchfactor
Commented on 2012-05-02 20:21:43
Wow, someone's still working on this? I guess it'll be like Limbo, Fez, etc. Where these cool indie games take 5-6 years. I guess that's better than getting a slew of tissue games that are done in 1 week and have no lasting impression.
In reply to
pythxvii
pythxvii
Commented on 2012-05-02 20:21:45
This should look way sharper than it does, bleh. If you're going with such an extreme style, you have to nail it. It should look crisp and clean and sharp, this doesn't quite nail it and that's pretty off-putting.
In reply to
Bakutheswede
Bakutheswede
Commented on 2012-05-02 21:20:07 In reply to pythxvii
Posted by pythxvii
This should look way sharper than it does, bleh. If you're going with such an extreme style, you have to nail it. It should look crisp and clean and sharp, this doesn't quite nail it and that's pretty off-putting.
Yeah they should really bump up the anti alising, it looks like they used some kind of FXAA that has a tendency to blur things up, they should try some beefy MSAA instead, 1080p is would be nice too.
I guess it's not a big deal in a game like this, but it would add a slick sharpness to it that would benefit the art style more.
In reply to
OGNeckleather
OGNeckleather
Commented on 2012-05-02 21:29:53
Not impressed at all.Wth?
In reply to
nostradamus
nostradamus
Commented on 2012-05-02 21:33:02
what happened to the pc version shown years ago? still seems interesting, but will it be a short portal like game? will buy on steam.
In reply to
catfish
catfish
Commented on 2012-05-02 21:40:20
Looks damn cool
In reply to
FormlessLikeWater
FormlessLikeWater
Commented on 2012-05-02 22:03:04
God there are going to be so many terrible puns.
In reply to
KORNdog
KORNdog
Commented on 2012-05-02 22:28:07 In reply to nostradamus
You'll struggle to do that seeing as it's PSN exclusive...as will be the devs 2nd and 3rd game.
In reply to
nostradamus
nostradamus
Commented on 2012-05-02 23:15:11
yep, just like pixeljunk and shatter, lol.
In reply to
KORNdog
KORNdog
Commented on 2012-05-02 23:18:24 In reply to nostradamus
They signed a contract with sony for a three game deal ala thatgamecompany. Hell, maybe it'll reach PC. I doubt it tho, not when it's been co-developed by sony santa monica. But hey, you keep on hoping. I hear pigs are about the fly too. Check the skies.
In reply to
nostradamus
nostradamus
Commented on 2012-05-02 23:20:06
sure sure, either a prolly buy... if (only) steam, no disrespect.
In reply to
digi_matrix
digi_matrix
Commented on 2012-05-03 04:07:21
Oh this game! Heard about this a while ago, when it had a creepier, isolated feel.

Tech Demo - 2008

I wonder going with a fantasy land will do for the monochrome aesthetic. I'm not expecting deep gameplay, more of a narrative ride like Dear Esther but who knows, this game might have gotten a boost in ambition because of Santa Monica studios.
In reply to
Doom_Bringer - I have terrible taste
Doom_Bringer
Commented on 2012-05-03 15:34:23
looks retarded
In reply to
twitchfactor
twitchfactor
Commented on 2012-05-03 19:27:11
Wow, a lot of hate in this thread. I was just throwing salt on how long these indie darlings take, not actually slamming the game.

Much like Journey, The Witness, Limbo, Fez, Braid, etc. it's moody, obtuse and builds a short experience out of a simple mechanic and realtime narrative.

I'm happy somebody is doing games that get back to fine-tuning mechanics and back to storytelling through the game versus throwing story AT you, while you go through a kill tunnel.
In reply to
ManThatYouFear
ManThatYouFear
Commented on 2012-05-03 20:37:48
i think it looks cool.
In reply to
KORNdog
KORNdog
Commented on 2012-05-03 20:58:46 In reply to ManThatYouFear
Posted by ManThatYouFear
i think it looks cool.
The whole paint mechanic Only lasts about 15 minutes according to the devs. They knew a game that only did that would get tiresome. Apparently it gets weirder and more surreal the more you play.
In reply to
zebelos82
zebelos82
Commented on 2012-05-04 00:17:09
looks interesting but a more detailed paint ball splash would have definitely made for me. Would have loved to c the paint running down the surfaces instead or painted footsteps but at least they thought outside the box so thumbs up for the effort i guess
In reply to
About the game
Platform
PS3 PS4
Published by
Sony Computer En...
Developed by
Giant Sparrow
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