The developers at The Astronauts are still working meticulously on their promising game The Vanishing of Ethan Carter and today they give a new glimpse with this in-game trailer. It focuses on the mood and the visuals they achieved thanks to photogrammetry technology. The team aims to bring a horror tale and an atmoshphere worthy of the weird fiction stories around Paul Prospero, the detective we'll control when the game's out later this year.
@Megido: retarded... too much crazy anime, vs. stylish in MGS. The bosses on MGS4 were retarded, minus ocelot. he was awesome. (5 Hours ago)
These Quake betas are too short. They could at least run later into Sunday. (7 Hours ago)
The problem with MGS 2 is that you hate all the characters, and the villains are retarded. Then you beat the game in 2 hours if you skip all the codec speak. (7 Hours ago)
lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (8 Hours ago)
the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (8 Hours ago)