When I heard that Telltale was going to make a game adaptation of The Walking Dead, I must say I was a bit concerned. See, I am a huge fan of the comic book and I have not even dared to watch the TV series, so considering that their previous work on Jurassic Park (and Back To The Future to some extent) had been disappointing, I feared the worst. It turns out I was wrong and I don't regret purchasing the first season, the first episode being rather promising in terms of storytelling. Sure, it is more or less a sort of interactive graphic novel, where you are forced to make choices and take full responsibilities of your actions, but it is really faithful to the comic book and it definitely oozes atmosphere. If you're interested, stay away from our videos, as I think you don't want to spoil anything of what happens, especially if you haven't seen any gameplay footage yet. Our 1080p videos were captured at 60 fps and are obviously from the PC version.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (5 Hours ago)
*about game engine graphics pipelines (5 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (5 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (5 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (5 Hours ago)