CDProjektRED and Warners Bros. have announced that The Witcher 2: Assassins of Kings Enhanced Edition will be released for Xbox 360 on April 17 in North America, no date yet for Europe and other territories. The game will feature new quests, locations, NPCs and cinematics. PC users will get for free all these new contents.
The Witcher 2: Assassins of Kings Enhanced Edition for Xbox 360 to be released on 17/04/2012
“The Xbox 360 version is a complete adaptation of the game to the new platform, we’ve rewritten the code so it feels native to the console. This latest version of The Witcher 2 has been expanded in many ways, and some experts believe it to be one of the best-looking games ever to make it to consoles,” said Adam Badowski, head of CD Projekt RED Studio.
Gameplay has been extended through the addition of new quests and locations. The Witcher 2’s intriguing plot is now even more complex thanks to the introduction of major new NPCs who intensify the struggle for power in the Northern Kingdoms.
Other enhancements include the game’s user interface, which has been revamped to provide for better control on the Xbox 360, while new targeting, camera and control systems will give players full control of the witcher during the game’s dynamic and tactically rich combat sequences.
“PC users who already own the game will be happy to learn that they will be able to download all the added content free of charge. At the same time, the Xbox 360 version will incorporate all DLCs and upgrades made available thus far for the game’s original platform (including the ‘Arena’ arcade mode and Tutorial that were part of the latest and richest PC version),” added Badowski.
Details about the game editions and pre-order information can be found at: buy.thewitcher.com
... I can't even think of what they want. Maybe expecting CoH or AoE or even a Starcraft like game, but it's not even trying to be a strategy game like that. (1 Hour ago)
@rayy: I think so. If I hit on something later in the game that I haven't gotten to yet I'll let you know, but so far I don't see any control flaws. (1 Hour ago)
If you took the sword work and handling from Witcher and put it in Skyrim, you have the ultimate game in that genre. Mods made Skyrim in my opinion; vanilla was stunted outside of stealth backstabbery (1 Hour ago)
@GriftGFX: Both games in my eyes had spotty combat. I played W3 for its story and life. As for Skyrim, the vanilla version of the game felt bland without the mods. (3 Hours ago)
And I think the gameplay that is there is pretty janky and pretty shallow. (3 Hours ago)
I get that you think Skyrim is crap, but The Witcher 3 aint "a good version of Skyrim" because they have totally different goals. TW3 doesn't even attempt half the systems that Skyrim does. (3 Hours ago)
@KORNdog: Nah, that's *really* not all there is to it. You're comparing a broken apple with a poorly designed orange. (4 Hours ago)