CD Projekt RED has released the first screenshots of Blood & Wine, the upcoming major expansion pack for The Witcher 3: Wild Hunt. Take a look at them inside. The new setting, Toussaint, created for this expansion, is described as "carefree and colorful" but with the feeling that there's still some "dark stuff happening underneath". More information is expected for May.
i'm guessing a few more months before we hear anything from nvidia. they've been happy enough with the current lead and supply shortage. so no need to hurry i guess (37 minutes ago)
@Melmoth: Cool.. when is nvidia announcing new desktop cards? Never? :D (44 minutes ago)
will be used for things like shadows and reflections. Looks like a logical way forward, and won't require completely new rendering pipelines. (1 Hour ago)
Frostbite, UE and Unity are implementing support. Were' not talking about full bruteforce raytracing pipeline here, but more a combination of tradidional rasterization and raytracing, where raytracing (1 Hour ago)
@droezelke: This is a proper push, as in not just future tech, but for (partly) realtime raytracing that's being put out there in the near future. Both the API and the hardware (nvidia volta) (1 Hour ago)
Now, it's just another tech demo. I mean, the Unreal 4 engine has amazing tech demo''s, but it hasn't been seen in any game. (1 Hour ago)
@Melmoth: Yeah, we know that eventually real time graphics will look like that. It would be more exciting if it was possible today (1 Hour ago)